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UX Designer @Amber Studio
Design
Salary unspecified
Remote Location
Employment Type contract
Posted 4d ago

[Hiring] UX Designer @Amber Studio

4d ago - Amber Studio is hiring a remote UX Designer. πŸ’Έ Salary: unspecified πŸ“Location: Mexico

Role Description

Amber is looking for a UX Designer to help bring a high-quality AA Unreal Engine 5 game to a cloud streaming platform. It's a large narrative game, built on one of the most recognized entertainment franchises.

The story and content are locked. Your job is to adapt UX/UI and controls. The goal is a game that's easy to pick up and keeps its pacing. The core direction is only prototyped, and many open problems remain. You'll work alongside UX designers, engineers, tech artists, QAs, and producers. This is a hands-on role:

  • Mapping, wireframes, and specs, delivered at volume and largely on your own.

This is a remote contract engagement, expected to run about 2 months, with a possible extension. You'll need to be productive within your first week. Preferred working hours are 7am-4pm Mexico City time. European candidates should overlap with a minimum of 7am-12pm Mexico City time.

Qualifications

  • At least 5 years as a UX designer in games, with at least one shipped game.
  • A portfolio that shows game UX work, such as player flows, wireframes, and interaction specs.
  • Proven experience designing touch controls for games.
  • Experience designing game UX, preferably for console or TV.
  • Onboarding design for casual players.
  • Strong Figma skills, including wireframes.
  • Working knowledge of game accessibility practices, especially input simplification and alternative controls.
  • Comfortable making decisions with incomplete information.
  • Clear communication in English, spoken and written.

Requirements

  • Map every interaction in the game to a touch controller.
  • Design controller layouts, prompts, and accessibility options in Figma.
  • Build onboarding that teaches the controls to players new to games.
  • Define system flows, such as settings, pause, and disconnect.
  • Write implementation specs for engineering. Run consistency passes across the full game.
  • Turn playtest findings into design changes.
  • Flag usability risks early. Present options backed by evidence.

Benefits

  • A fun and dynamic industry where you can make a difference.
  • Professional and friendly work environment.
  • Awesome and talented colleagues.
  • Support from all your teammates.
Before You Apply
️
remote Be aware of the location restriction for this remote position: Mexico
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Back to Remote jobs   >   Design   >   game designer
UX Designer @Amber Studio
Design
Salary unspecified
Remote Location
Employment Type contract
Posted 4d ago
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remote Be aware of the location restriction for this remote position: Mexico
β€Ό Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
Apply for this position
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