Role Description
We're looking for an exceptionally talented Technical Animator who lives and breathes Unreal Engine Animation Blueprints and Control Rig. You will own high-impact animation systems that bring creatures, characters, and gameplay to life. This is a systems-focused technical animation role: deep expertise in visual programming (AnimBPs + Control Rig) is the core requirement. Comfort with programming logic is essential, but day-to-day C++ work is not the focus.
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Design, write, and implement animation systems, using Unreal Engine Animation Blueprints and Control Rigs
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Create sophisticated Control Rig solutions (procedural animation, IK/FK systems, full-body IK, terrain adaptation, foot placement, active ragdoll blending, etc.)
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Develop responsive, scalable animation systems for bipeds, quadrupeds, and fantasy creatures
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Work closely with cross-functional teams to improve current solutions and create new ones
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Create documentation and provide pipeline improvements
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Optimize animation systems for performance, LODs, and large-scale creature ecosystems
Qualifications
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Minimum 3 years of professional experience as a Technical Animator / Animation Programmer / Technical Artist focused on real-time animation systems, with at least one shipped title.
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Expert-level proficiency with Unreal Engine Animation Blueprints (complex state machines, layered blends, procedural logic, gameplay-driven systems).
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Strong self-motivation and willingness to participate in many areas of game development
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Experience using Unreal Engine 5
Requirements
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C++ experience (useful for deeper engine integration or performance work, but not a primary focus of the role)
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Experience with character/creature rigging and skinning in Maya, or Control Rig
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Degree in computer science or a related field
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Experience with Rigging and Animation
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Physics-driven animation (ragdoll, physics blending, cloth, custom physics solvers)
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Tool Programming, MEL, PyMel Python
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Houdini experience
Required Application Materials
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Resume
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Cover Letter which should include:
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Why you are interested in working for Studio Wildcard
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What games you are currently playing
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Portfolio or examples demonstrating Animation Blueprint and/or Control Rig work
Benefits
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We pay 100% of all premiums for the employee and discounted rates for dependent premiums.
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Our coverage includes:
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Medical (5 different plans to choose from)
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Dental
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Vision
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Short Term and Long Term Disability
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Life Insurance
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401(k) option
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100% covered Parental Leave
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PTO
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Paid Holidays
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Unlimited Sick Time
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FSA/ HSA options