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Senior Tech/VFX Artist @Panic Stations
Design
Salary unspecified
Remote Location
remote UK
Employment Type contract
Posted 4d ago

[Hiring] Senior Tech/VFX Artist @Panic Stations

4d ago - Panic Stations is hiring a remote Senior Tech/VFX Artist. 💸 Salary: unspecified 📍Location: UK

Role Description

We’re looking to bring on a Senior Tech/VFX Artist for a 6 month contract, with potential to extend further depending on how things go.

We’re looking for a Senior Technical Artist that has strong experience creating VFX and development tools to contribute to art production on an exciting unannounced co-op combat game, and support Tech Art on multiple projects across the studio.

Key Responsibilities

  • Own VFX and Technical Art
    • Making the VFX for the game and creating solutions and tools to speed up the art development pipeline.
    • Success looks like:
      • Owning the VFX pipeline and crafting fun, playful and physical visuals for a combat heavy game.
      • Using VFX to clearly communicate gameplay, impacts and player feedback.
      • Grasping the project art style and technical requirements and adapting quickly.
      • Identifying repetitive or inefficient workflows and building lightweight tools, automation and procedural solutions to speed up content production.
  • Be a Force Multiplier, Not Just an Asset Maker
    • Communicating and collaborating across disciplines, problem-solving the gaps between art, design and engineering.
    • Joining playtests and contributing to the game experience beyond art.
    • Identifying risks and constraints early and redirecting effort when needed.
    • Being pro-active and moving the project forward, even if you’re waiting for feedback or currently blocked.
  • Implement Assets in Engine
    • Importing, setting up and hooking up assets.
    • Correctly handling setup for materials, prefabs, folders and naming etc.
    • Fixing materials, collision and general art bugs in engine.
    • Spotting inefficiencies and offering better solutions.
    • Keeping assets and scenes well optimized without sacrificing the game’s vision.

Qualifications

  • Senior experience level. Comfortable working autonomously with high level direction, championing your area of responsibility.
  • Comfortable supporting multiple projects, overseeing the studio’s Tech Art Pipeline and utilising emerging technologies.
  • Broad artistic & technical skillset: VFX creation and supporting 2D / 3D assets, tool creation and automation, understanding of artistic game development pipelines.
  • Confident in Unity; create and hook up particle systems in engine, use scripting / visual scripting to bridge the gap between art and code, diagnose and fix VFX issues.
  • Comfortable in Blender (preferred) or able to transition quickly.
  • Happy to prioritize speed & efficiency.
  • Project first mindset: Our games look good but we’re not trying to win art awards or build stunning portfolio pieces. The experience is king.
  • General understanding of supporting optimization and performance for online multiplayer titles (from an art POV).
  • Bonus skills: Shader creation, Rigging, Animation Implementation / Set Up, C# Scripting.

Requirements

  • Please note: This is a 6 month contract, remote-working position, open to anyone within the UK.
Before You Apply
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Back to Remote jobs   >   Design   >   vfx artist
Senior Tech/VFX Artist @Panic Stations
Design
Salary unspecified
Remote Location
remote UK
Employment Type contract
Posted 4d ago
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remote Be aware of the location restriction for this remote position: UK
‼ Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
Apply for this position
Did not apply ✓
Applied ✓
Sent Follow-Up ✓
Interview Scheduled ✓
Interview Completed ✓
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Application Denied ✓
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