Senior Character LookDev Artist @Novaquark
Design
Salary 45000-55000 per..
Remote Location
Employment Type contract
Posted 1mth ago

[Hiring] Senior Character LookDev Artist @Novaquark

1mth ago - Novaquark is hiring a remote Senior Character LookDev Artist. πŸ’Έ Salary: 45000-55000 per year πŸ“Location: Europe

Role Description

We are looking for a Senior Character LookDev Artist to develop and maintain the shaders and material solutions that bring our characters and creatures to life in-game. You will work closely with Character Artists and Technical Artists to translate high-quality character assets into performant, visually consistent, and production-ready game assets.

  • Create and maintain high-quality character shaders and material systems, ensuring characters achieve the required visual quality, realism, and performance in-game.
  • Team composition: Character Shader Artists working closely with Character Artists, Lead/Principal Character Artists, Character Art Director, and Technical Artists.
  • Core Mandate:
    • Develop and maintain character shaders and material systems for skin, eyes, hair, cloth, leather, metal, wet materials, translucent materials, and other character-specific surfaces.
    • Push character visual quality and realism by developing advanced material solutions, supporting look development, and translating offline/reference-quality looks into real-time game rendering.
    • Ensure performance, scalability, and consistency of character shaders across target platforms while establishing reusable workflows, documentation, and best practices for the character art team.
  • Success Criteria:
    • Deliver production-ready character shaders and material solutions that meet the project’s visual quality and technical requirements.
    • Establish or improve a consistent character material/shader pipeline, reducing iteration time between Character Artists, Lookdev, Lighting, and Technical Art.
    • Successfully optimize shaders and materials to meet performance budgets without compromising the required visual quality.
    • Provide strong technical support to Character Artists and become a go-to expert for character materials, shaders, and real-time rendering.
    • Identify technical limitations and propose new shader/material solutions that improve the overall character pipeline.

Qualifications

  • Experience in character shader development and material systems.
  • Strong understanding of real-time rendering techniques.
  • Ability to collaborate effectively with cross-functional teams.

Requirements

  • Contractor/Freelance contract via Deel.
  • Availability: ASAP (if available later, do not hesitate to apply!).
  • Location: Full remote possible (Europe only).

Benefits

  • Flexible working hours.
  • Opportunity to work on exciting projects.
  • Collaborative and creative work environment.

Company Description

For more information, check out our links:

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remote Be aware of the location restriction for this remote position: Europe
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Senior Character LookDev Artist @Novaquark
Design
Salary 45000-55000 per..
Remote Location
Employment Type contract
Posted 1mth ago
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β€Ό Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
Apply for this position
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