Lead Environmental Artist @Xsolla
Design
Salary unspecified
Remote Location
Employment Type contract
Posted 1wk ago

[Hiring] Lead Environmental Artist @Xsolla

1wk ago - Xsolla is hiring a remote Lead Environmental Artist. πŸ’Έ Salary: unspecified πŸ“Location: Serbia

Role Description

We are looking for a Lead Environmental Artist who combines a strong artistic eye with solid technical expertise. This role is not only about creating visually impressive environments β€” we need someone who understands how to build high-quality, optimized, production-ready environments that perform efficiently in a real-time game engine.

Responsibilities

  • Lead the creation of high-quality environments from concept through final implementation.
  • Establish and maintain the visual quality bar for environments while ensuring technical and performance requirements are met.
  • Create optimized environment assets, including modular kits, architecture, terrain, props, materials, and set dressing.
  • Work closely with Technical Artists, Level Designers, Lighting Artists, and Engineers to balance visual quality with performance.
  • Define and maintain environment art pipelines, workflows, and technical standards.
  • Identify and resolve performance issues related to geometry, materials, textures, lighting, draw calls, memory usage, LODs, and asset complexity.
  • Review and provide feedback on the work of Environment Artists and support their professional development.
  • Collaborate with Art Direction to translate the artistic vision into scalable and technically achievable environments.
  • Participate in profiling and optimization throughout production rather than treating optimization as a final-stage task.

Qualifications

  • Strong professional experience as a Senior or Lead Environment Artist in game development.
  • Excellent portfolio demonstrating visually compelling, production-ready environments.
  • Strong understanding of real-time optimization and the ability to make informed trade-offs between visual fidelity and performance.
  • Advanced knowledge of environment production pipelines, modular workflows, LODs, materials, shaders, texture optimization, and asset budgets.
  • Strong proficiency with industry-standard 3D tools and experience working in Unreal Engine and/or Unity.
  • Good understanding of lighting, composition, scale, color, and environmental storytelling.
  • Ability to profile environments, identify technical bottlenecks, and collaborate with technical teams to resolve them.
  • Leadership and mentoring experience, with the ability to provide clear and constructive artistic and technical feedback.
  • Strong communication and cross-functional collaboration skills.

Benefits

  • Unlimited Flexible Time Off.
  • Personalized career roadmap for each employee.
  • Investment in professional development through training and educational opportunities.
  • A supportive environment prioritizing physical, mental, and emotional well-being.
Before You Apply
️
remote Be aware of the location restriction for this remote position: Serbia
β€Ό Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
Lead Environmental Artist @Xsolla
Design
Salary unspecified
Remote Location
Employment Type contract
Posted 1wk ago
Apply for this position
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️
remote Be aware of the location restriction for this remote position: Serbia
β€Ό Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
Apply for this position
Did not apply βœ“
Applied βœ“
Sent Follow-Up βœ“
Interview Scheduled βœ“
Interview Completed βœ“
Offer Accepted βœ“
Offer Declined βœ“
Application Denied βœ“
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