Senior Gameplay Animator @Wolcen Studio
Design
Salary unspecified
Remote Location
Employment Type contract
Posted Today

[Hiring] Senior Gameplay Animator @Wolcen Studio

Today - Wolcen Studio is hiring a remote Senior Gameplay Animator. πŸ’Έ Salary: unspecified πŸ“Location: EMEA

Role Description

Wolcen is looking for a passionate Senior Gameplay Animator interested in working within a multicultural team and with Unreal Engine 5 as we continue developing our next projects (Wolcen 2 and Gods, Death, and Reapers). This is a remote position. Please be mindful that we take into consideration only candidates based within the European Economical area.

  • Create diverse and compelling character animations to enhance gameplay experience.
  • Develop animations from scratch or manipulate mocap data for in-game animation.
  • Collaborate closely with the Animation Director, animators, game designers, and programmers to understand quality objectives and gameplay intentions.
  • Identify and report animation-related issues.
  • Own animation features from concept to final implementation, including prototyping, iteration, integration, debugging, and polish.
  • Estimate task time and manage deadlines effectively.
  • Actively contribute to promoting a transparent and learning culture within the team.
  • Anticipate production and technical risks and communicate them early to the relevant stakeholders.

Qualifications

  • 5+ years of experience as an Animator in the video game industry.
  • Proficiency in Maya and Unreal Engine 5.
  • Strong teamwork and collaboration abilities.
  • Deep understanding of body mechanics and aesthetics.
  • Adaptability, flexibility, and openness to change.
  • Ability to give and receive constructive criticism.
  • Innovative problem-solving skills.
  • Strong written and verbal English communication skills.

Requirements

  • Experience implementing gameplay animation directly in Unreal Engine 5 (nice to have).
  • Experience with Unreal Engine 5 animation layering systems and reusable animation logic (nice to have).
  • Strong understanding of combat animation, responsiveness, readability, timing, and gameplay feel (nice to have).
  • Experience working with mocap data, including clean-up, editing, and adaptation for gameplay (nice to have).
  • Professional experience developing action games, ARPGs, or combat-heavy titles (nice to have).
  • Experience working autonomously, identifying problems, and proposing solutions without requiring detailed direction (nice to have).
  • Experience collaborating directly with Game Design and Programming to solve animation and gameplay problems (nice to have).
  • A proactive mindset, with the confidence to experiment, take initiative, learn from mistakes, and iterate quickly based on feedback (nice to have).

Benefits

  • Skills and competencies show up in different forms and can be based on different experiences; that's why we strongly encourage you to apply even though you may not have all the requirements listed above.
Before You Apply
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remote Be aware of the location restriction for this remote position: EMEA
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Senior Gameplay Animator @Wolcen Studio
Design
Salary unspecified
Remote Location
Employment Type contract
Posted Today
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remote Be aware of the location restriction for this remote position: EMEA
β€Ό Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
Apply for this position
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Sent Follow-Up βœ“
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Offer Accepted βœ“
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