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Art Director @Prism Studio
Design
Salary unspecified
Remote Location
Employment Type contract
Posted 1wk ago

[Hiring] Art Director @Prism Studio

1wk ago - Prism Studio is hiring a remote Art Director. πŸ’Έ Salary: unspecified πŸ“Location: Europe

Role Description

We're looking for an experienced Art Director with a strong background in art content production to lead the artistic vision and visual communication of Heptic Arena. You'll own every aspect of art content development, from first concepts to release-ready assets (characters, species design, arena environments, weapons, UI/UX, concept art, and all player-facing visuals). Working closely with creative leadership and cross-functional teams to keep the game cohesive, visually striking, and true to Heptic Arena's world. This is a hands-on leadership role. You'll set the artistic vision, direct a talented art team, and stay closely involved in production, from early concepts through to live content updates after release.

Key Responsibilities

  • Own the art direction of Heptic Arena across environment art, character/species art, animation, modelling, rigging, texturing, shader development, concept art, 2D, and UI/UX.
  • Keep the species roster and world cohesive: maintain a consistent visual language across playable species (and future roster additions, skins, and cosmetics) as the game grows through Early Access and beyond.
  • Partner with creative and Technical Leadership: collaborate closely with the Creative Director, Game Designers, Technical Leaders, and PO to keep gameplay, design, and art seamlessly integrated across a live PvPvE arena shooter.
  • Build and maintain 3D art pipelines in Unreal Engine, solving technical challenges with cross-functional teams and optimizing workflows to support both quality and the pace of live-service content, new arenas, seasonal content, and post-launch drops.
  • Track progress and keep the team aligned using tools such as Jira and Confluence, monitoring milestones and giving regular feedback so the Art team stays on schedule without compromising quality.
  • Initiate, plan, execute and control art content development.

Qualifications

  • Bachelor's degree in Art, Design, or a closely related discipline.
  • A minimum of seven years of professional experience within the gaming industry.
  • Hands-on experience delivering stylized games that rely on hand-painted textures.
  • At least one AA or AAA title must have been shipped under the candidate's direction or direct contribution.
  • Strong portfolio spanning traditional art skills, 3D art, animation, UI, and concept art.
  • Excellent managerial and communication skills.
  • Experience in Jira Advanced Roadmaps or Jira Plans is a plus.
  • Demonstrated experience resolving technical challenges in collaboration with cross-functional teams.
  • Proficiency in Maya and Substance Painter.

Benefits

  • Work as one unit with a common goal.
  • Build a cross-disciplined team where everyone is self-managing.
  • Collaborate in an open, friendly way as a global team built on talent and communication.
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Back to Remote jobs   >   Design   >   art director
Art Director @Prism Studio
Design
Salary unspecified
Remote Location
Employment Type contract
Posted 1wk ago
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remote Be aware of the location restriction for this remote position: Europe
β€Ό Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
Apply for this position
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