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Technical Animator / Rigger @Magic Media
Design
Salary unspecified
Remote Location
Employment Type contract
Posted 3d ago

[Hiring] Technical Animator / Rigger @Magic Media

3d ago - Magic Media is hiring a remote Technical Animator / Rigger. πŸ’Έ Salary: unspecified πŸ“Location: Argentina

Role Description

We are looking for an experienced Technical Animator / Rigger to join our team on an undisclosed game project. You will be fully embedded within our client's internal team, creating robust, animator-friendly rigs for realistic and semi-realistic characters in Maya and ensuring high-quality deformation and Unreal Engine integration.

  • Build and maintain character rigs in Maya using mGear (including custom build steps and biped templates).
  • Work with and extend existing biped rig templates.
  • Deliver high-quality skinning and anatomical deformation for characters.
  • Skin character clothing and outfits, solving the challenges introduced by different costumes.
  • Create prop, vehicle, and mechanical rigs, including simple control rigs for articulated or predefined mechanical movement.
  • Integrate and support rigs in Unreal Engine.
  • Collaborate daily with artists, leads, and production across disciplines, taking part in reviews and iterating on feedback as part of an integrated development team.

Qualifications

  • 5+ years of professional experience in character rigging and technical animation for games.
  • A showreel demonstrating realistic / semi-realistic character rigging, skinning, and deformation work.
  • Strong realistic / semi-realistic character rigging skills in Maya.
  • Experience with mGear, including working with or extending existing biped rig templates.
  • Able to work consistently within CET time zone core hours.
  • Excellent communication skills and comfort with day-to-day cross-discipline collaboration, reviews, and iteration.

Requirements

  • Experience with custom mGear build steps.
  • Familiarity with RBF-driven deformation.
  • Experience with MetaHuman.
  • Experience with secondary-motion workflows and physics in both Maya and Unreal Engine.
  • Passion for making and playing great games, with an awareness of current titles and industry trends.

Benefits

  • Project based remote position with a possibility for long term engagement.
  • An opportunity to hone and improve your skills by applying them to a diverse variety of engaging projects.
  • Be part of an international group with offices worldwide.
  • Career growth and development.
  • Working closely with a team of like-minded people in a fast-paced, multicultural environment.
  • Ongoing training and professional self-improvement opportunities.
  • An inclusive culture and open communication.
Before You Apply
️
remote Be aware of the location restriction for this remote position: Argentina
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Back to Remote jobs   >   Design   >   3d animator
Technical Animator / Rigger @Magic Media
Design
Salary unspecified
Remote Location
Employment Type contract
Posted 3d ago
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remote Be aware of the location restriction for this remote position: Argentina
β€Ό Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
Apply for this position
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Offer Accepted βœ“
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