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Senior Mission Designer @Insomniac Games
Design
Salary usd 70 - 80 per..
Remote Location
πŸ‡ΊπŸ‡Έ USA Only
Employment Type contract
Posted YDay

[Hiring] Senior Mission Designer @Insomniac Games

YDay - Insomniac Games is hiring a remote Senior Mission Designer. πŸ’Έ Salary: usd 70 - 80 per hour πŸ“Location: USA

Role Description

This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. This is a 6-month contract.

Insomniac is looking for a Contract Senior Mission Designer. This contract role is accountable for the quality and on-time delivery of one or more full mission experiences, including:

  • Initial pitches
  • Block out
  • Scripting
  • Combat encounters
  • Narrative integration

The Designer will work closely with a Mission Director and collaborate with a multi-disciplinary pod to create world-class open-world and/or linear experiences.

Essential Duties and Responsibilities include:

  • Responsible for the design, implementation, iteration, and polish of one or more open world or linear missions.
  • Works under the direction of a Mission Director and Game Director to adapt initial Creative Briefs into full missions.
  • Continuously aligns Mission work with directional feedback or changes.
  • Collaborates with a multi-disciplinary pod to create an initial creative pitch, build the full mission layout, and integrate combat, gameplay, and narrative into a full Mission experience.
  • Learns and uses internal proprietary tools for 3D layout work and technical scripting.
  • Drives quality and iteration on assigned work by gathering and responding to feedback proactively.
  • Iterates on all aspects of mission design throughout production to reach high levels of polish in execution.
  • Collaborates with the combat team to create compelling combat encounters through use of layout, enemy composition, and scripting.
  • Works closely with a writer and the narrative team to integrate the larger narrative into the mission.
  • Creates narrative moments directly in gameplay and compelling narrative for the mission itself.
  • Works closely with Environment Artists to ensure layout and mission construction meets the constraints and quality targets of both departments.
  • Prototypes novel gameplay mechanics or sequences as needed.
  • Collaborates directly with Gameplay Programmers to create mission-specific gameplay when needed.
  • Communicates regularly with Development Managers, their Mission pod, and the rest of the game team to broadcast Mission status, major changes, and dependencies.
  • Creates Mission documentation as needed to build understanding and buy-in across the team.
  • Addresses bugs and gameplay issues to assure a stable and polished product.
  • Proactively keeps all assigned missions in a playable state at each stage of development.
  • Iterates and improves on areas like player comprehension, narrative clarity, gameplay tutorials, difficulty, and accessibility.
  • Creates a safe, supportive, and creative work environment that exemplifies our studio values.
  • Other creative or production duties that pertain to mission design as needed.

Qualifications

  • Five or more years of professional game design experience, with at least one shipped title as a Level or Mission Designer.
  • Experience in Mission/Level Design in 3rd Person games preferred.
  • Proven expertise in level/mission development from initial pitch to ship.
  • Expertise in 3D block out, composition, and flow, using software such as Maya or game engines.
  • High proficiency with modern game engines, such as Unreal or proprietary engines.
  • Proven experience in scripting and prototyping directly.
  • Strong skills in written, verbal, and visual communication across disciplines.

Requirements

  • Intermediate knowledge and experience with level editing tools and scripting (Unreal Engine, Unity, or similar editors).
  • Intermediate knowledge of Maya or other major 3D modeling programs.
  • Adobe Illustrator experience and UE4 Blueprint scripting skills are a plus.
  • Working knowledge of Microsoft Office Suite.

Benefits

  • Medical, dental, and vision benefits.
  • This is a flexible role that can be remote, with varying pay ranges based on geographic location.
  • Estimated base pay range for this role is $70 β€” $80 USD hourly.
Before You Apply
️
πŸ‡ΊπŸ‡Έ Be aware of the location restriction for this remote position: USA Only
β€Ό Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
Back to Remote jobs   >   Design   >   senior designer
Senior Mission Designer @Insomniac Games
Design
Salary usd 70 - 80 per..
Remote Location
πŸ‡ΊπŸ‡Έ USA Only
Employment Type contract
Posted YDay
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πŸ‡ΊπŸ‡Έ Be aware of the location restriction for this remote position: USA Only
β€Ό Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
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