Role Description
We're looking for a Lead Designer, Design Systems to help define and evolve a shared design system and design language. You will lead Air's design direction, defining the visual language, interaction patterns, foundations, and guidance that help business products feel coherent, intentional, and well crafted.
As Lead Designer you will own design language, interaction patterns, design-side governance, and experience quality. You will partner closely with our Design Engineers who own technical architecture, system implementation, and design-to-development infrastructure.
What you'll do
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Evolve the Air design language
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Define and evolve design system's visual and interaction language across typography, color, spacing, iconography, motion, hierarchy, density, data visualization, and interaction.
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Establish a recognizable design point of view that raises the quality of business' digital products.
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Create coherence across platforms and brands.
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Define foundations and patterns that connect web, mobile, and embedded experiences while respecting platform-specific needs.
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Shape how the design system supports business portfolio of brands through scalable tokens, themes, assets, and visual foundations without creating fragmented systems.
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Partner with Design Engineering to keep design intent aligned across Figma and production.
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Define reusable interaction patterns
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Move Air beyond components by defining reusable patterns for navigation, configuration workflows, notifications, system feedback, responsive behavior, data-rich experiences, embedded interfaces, and emerging interactions.
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Work with product designers to identify recurring UX problems and turn strong solutions into reusable patterns.
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Raise the design craft bar
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Establish what great looks like through the quality of the work you create and the standards you champion.
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Evaluate Air in real product experiences and create examples, prototypes, principles, and guidance that improve visual design, usability, accessibility, interaction quality, and consistency.
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Lead through influence
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Partner with designers, engineers, researchers, product managers, and brand teams to evolve Air based on real product needs.
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Facilitate critiques and system reviews, and help teams understand when to reuse, extend, or create patterns.
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Define contribution and governance models that allow teams to participate in Air's evolution while protecting its quality and coherence.
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Shape emerging experience patterns
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Explore how AI and emerging technologies are changing product interfaces.
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Help define reusable principles and patterns for conversational, generative, agentic, and adaptive experiences, and use AI-assisted workflows where they improve exploration, prototyping, and documentation.
What success looks like
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Air promotes a clear and coherent design direction across the business' products and brands.
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New programs adopt Air's reusable patterns and guidance to help drive consistency for internal teams and external customers.
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Existing programs embrace Air's direction when addressing known issues or establishing new functionality.
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Designers iterate and execute more rapidly from exploration through delivery.
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Engineering teams build more rapidly and accurately with fewer cycles of design review.
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Visual craft, usability, accessibility, and interaction quality improve over time.
Qualifications
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6+ years of product design, UX design, or design systems experience.
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Experience designing and evolving a design system used across multiple products or teams.
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A portfolio demonstrating strong visual and interaction design craft across complex digital products.
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Deep fluency in Figma and modern design-system workflows.
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Strong understanding of interaction design, design tokens, theming, responsive design, and accessibility.
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Experience partnering closely with engineering to translate design intent into scalable production experiences.
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Comfortable setting direction, influencing standards, and leading complex initiatives with high autonomy.
Bonus points
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Experience supporting multiple brands, themes, or product families from a shared system.
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Familiarity with Material UI, React Native, Qt/QML, Storybook, Code Connect and related tools.
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Experience with embedded interfaces, motion systems, and data visualization.
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Experience with advanced accessibility practices or AI-assisted design workflows.
Requirements
Job Type & Location
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This is a Contract position based out of Palm Beach Gardens, FL.
Pay and Benefits
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The pay range for this position is $60.00 - $70.00/hr.
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Individual compensation offered for this position within this range will depend on many factors, including qualifications, skills, relevant experience, job knowledge, geographic location, internal equity, and other pertinent job-related factors.
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Eligibility requirements apply to some benefits and may depend on your job classification and length of employment. Benefits are subject to change and may be subject to specific elections, plan, or program terms. If eligible, the benefits available for this temporary role may include the following:
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Medical, dental & vision
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Critical Illness, Accident, and Hospital
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401(k) Retirement Plan - Pre-tax and Roth post-tax contributions available
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Life Insurance (Voluntary Life & AD&D for the employee and dependents)
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Short and long-term disability
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Health Spending Account (HSA)
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Transportation benefits
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Employee Assistance Program
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Time Off/Leave (PTO, Vacation or Sick Leave)
Application Deadline
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This position is anticipated to close on Nov 16, 2026.
Workplace Type
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This is a fully remote position.