Role Description
We are seeking a Lead UI Artist to take ownership of the game UI's look and feel, from high-fidelity design through ship-quality implementation in Unreal Engine 5. You'll connect visual design with tech art to deliver performant, accessible, and localization-ready UI across platforms. Apply to help elevate UI quality standards!
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Drive the end-to-end UI visual direction to guarantee a consistent look and feel
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Convert UX wireframes into high-fidelity mockups, prototypes, design systems, and style guides
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Deliver final UI art within Unreal Editor using UMG, widget animations, and materials
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Craft game menus, HUD elements, iconography, and UI motion that reinforce gameplay clarity
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Create UI materials and shaders, along with 2D or animated effects aligned to the UI theme
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Develop basic Blueprint logic that supports UI behavior and visual feedback
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Refine UI assets for PC, console, and mobile without compromising quality
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Guarantee UI supports accessibility and localization readiness across screens and languages
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Manage UI asset libraries, reusable components, and documentation for the team
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Partner with game design and engineering to align visuals with UX and technical constraints
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Assess UI implementation quality and drive improvements through iteration and polish
Qualifications
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5+ years of professional experience as a UI Artist or in a closely related art discipline, ideally within games
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At least 1 year of relevant leadership experience
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Hands-on background in Unreal Engine 5 building and theming UI (UMG, Slate, Material Editor)
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Showcase of a strong portfolio demonstrating UI/UX visual design, texturing, and iconography
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Proven ownership of a UI theme or visual system from concept through final implementation
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Expertise in Figma and UI style guide creation
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Solid understanding of UI materials and shaders for game engines or equivalent 3D/FX tools
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Knowledge of texture optimization, atlasing, and real-time UI performance considerations
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Excellent eye for typography, layout, composition, and visual hierarchy
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Skills in collaboration with the capability to work cross-functionally with design and engineering
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High ownership mindset with strong attention to detail and comfort with ambiguity
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Communication skills to explain visual and technical trade-offs clearly
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Excellent command of written and spoken English (B2+ level)
Requirements
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Background in Niagara for UI-driven visual effects
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Familiarity with responsive or adaptive UI across multiple platforms and resolutions
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Qualifications in branding or motion graphics
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Proficiency in integrating or collaborating with AI assistants in creative or production workflows
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Understanding of gaming UI trends and usability patterns