Role Description
The Game Design Team is responsible for developing gameplay and related concepts, mechanics, and systems for Corporate Clash. As a Game Designer, you will be responsible for designing gameplay and refining concepts for use by the Creative and Technical teams to create new in-game content and to revitalize existing in-game content.
You will improve the experience for our players by:
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Being involved in discussions both small and large relating to the designing or reworking of systems, gameplay, and mechanics.
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Creating and refining gameplay concepts for new gameplay, mechanics, and user systems.
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Adhering to the direction of Corporate Clashβs game design when designing and balancing content.
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Maintaining the documentation of ideas and concepts for future development.
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Collaborating with the Creative and Technical teams to ensure the feasibility of designs.
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Incorporating feedback from other members of the Game Design Team, as well as the Creative and Technical Teams.
Qualifications
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Be at least 18 years of age.
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Have in-game activity within the last 3 months prior to the application.
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Be proficient in refining designs based on both internal and community feedback.
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Capable of planning ahead and understanding the implications of adding or adjusting a feature in the game.
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Good communication skills, both written and spoken.
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Capable of thriving in a team-based environment, including providing feedback to other team members, accepting criticism from other team members, and tweaking your work as needed.
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Consistent amount of time weekly for contributions to Corporate Clash.
Requirements
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Be at least 18 years of age.
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Have in-game activity within the last 3 months prior to the application.
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Be proficient in refining designs based on both internal and community feedback.
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Capable of planning ahead and understanding the implications of adding or adjusting a feature in the game.
-
Good communication skills, both written and spoken.
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Capable of thriving in a team-based environment, including providing feedback to other team members, accepting criticism from other team members, and tweaking your work as needed.
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Consistent amount of time weekly for contributions to Corporate Clash.
Application Terms and Conditions
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Ownership:
You retain ownership of all intellectual property rights in any example work as required by our application process ("Work"), including copyright.
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Original Submissions Only:
You shall only submit the application and any related Work (βWorkβ) that has been wholly authored by you.
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Accurate Representation:
The application, any supplemental documents, and any Work submitted as part of the application are considered an essential part of the application. Any false representations may lead to immediate dismissal from the Corporate Clash Crew ("the Crew").
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Evaluation Purposes Only:
The Work will be used solely for evaluating your application. We will not use, implement, or incorporate the Work in our products or services without your separate, written permission.
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No Compensation:
You will not receive any compensation for the Work, and its submission does not constitute an offer to become a member of the Crew.
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Independent Development:
We may have existing or future projects with concepts, ideas, or features similar to those in the Work. You acknowledge that we are free to pursue these projects without any restrictions or obligations to you.