Role Description
We are looking for a talented Game Animator to join our art team working on the upcoming and highly anticipated new casual game.
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Creating 2D animations for game characters and UI using Unity;
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Creating game special effects using Unity;
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Preparing textures in Photoshop, including arranging textures and creating additional sequences for building elements and effects in After Effects;
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Creating high-quality promotional animations that effectively showcase characters, visual effects, and UI elements to drive audience engagement;
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Creating and editing animation textures, such as particles and atlases;
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Preparing animation materials for software implementation and taking ownership of the animation language in the game;
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Completing animation tables for developers, specifying timings, easing, and parameter changes;
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Collaborating closely with UI artists, Tech Artists and developers throughout the animation implementation process.
Qualifications
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Experience in 2D character animation (3+ years);
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Proficiency in Unity (Must);
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Proficiency in Adobe After Effects and Adobe Photoshop;
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Basic drawing skills;
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Artistic taste, including knowledge of anatomy, animation principles, color theory, shape, proportions, and composition;
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Proficiency in English;
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Experience in creating consistent animation flows using AI, with an open mindset toward integrating AI tools into the animation pipeline;
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Expertise in using Spine (Bonus);
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Portfolio showcasing examples of work in a casual style.
*** PLEASE ATTACH A LINK TO AN ONLINE PORTFOLIO (We will only contact resumes with portfolio links)
#LI-Remote
Benefits
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A global data-driven company, with a unique product and strong R&D center;
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Exceptional, innovative and dynamic work environment;
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Promote transparency and open employee communication;
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Tremendous growth and career advancement opportunities;
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Encourage, support, and empower learning exploration and career development opportunities;
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Directly impact and build personalized product experiences for our players.