Creative Producer @Joyteractive
Design
Salary unspecified
Employment Type full-time
Posted 1wk ago

[Hiring] Creative Producer @Joyteractive

1wk ago - Joyteractive is hiring a remote Creative Producer. πŸ’Έ Salary: unspecified πŸ“Location: Northern America, Eastern Europe

Role Description

We’re looking for an experienced Creative Producer to join our R&D team.

  • Manage the production of marketing creatives for new mobile game concepts at the early R&D stage.
  • Work directly with Motion Designers and Artists: set tasks, provide references and requirements, review their work, and provide clear, actionable feedback.
  • Define how gameplay should be presented in creatives based on the game itself, available levels, and the objectives of the marketing test.
  • Prepare gameplay recordings and select the most representative gameplay moments for creative production.
  • Review creatives from both a visual and production perspective, including animation, composition, pacing, clarity, and overall execution.
  • Estimate production complexity and timelines and ensure creatives are delivered on schedule.
  • Work closely with R&D Producers to understand each game concept, align on the materials needed for the launch, and deliver final creatives for marketing tests.

Qualifications

  • Experience in the gaming industry and a good understanding of game advertising creatives.
  • Hands-on experience in Motion Design, Creative Production, or a related role.
  • Strong understanding of the full video creative production cycle β€” from gameplay recording and references to animation, editing, and final delivery.
  • Ability to independently evaluate the work of Motion Designers and Artists and provide practical feedback without relying on a Motion or Art Lead.
  • Enough hands-on production expertise to realistically assess task complexity, production timelines, and quality of execution.
  • Experience working directly with Motion Designers and coordinating their work.
  • Ability to manage several projects simultaneously, prioritize tasks, and make decisions when deadlines overlap.
  • Comfortable working in a fast-moving environment and a high level of autonomy.
  • Strong communication and coordination skills.

Requirements

  • Previous hands-on experience as a Motion Designer or Lead Motion Designer.
  • Experience working on new game launches, prototypes, or early-stage products.
  • Experience working in R&D or startup-like game development environments.

Benefits

  • 18 business days of compensated day-offs.
  • 8 paid Personal Days a year + 1 day is added every year.
  • Flexible Public Holidays policy.
  • Individual budget for training and growth.
  • 100% Sick Leave compensation.
  • Payment for wear and tear on equipment while using a personal computer.
  • Remote work.
Before You Apply
️
remote Be aware of the location restriction for this remote position: Northern America, Eastern Europe
β€Ό Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
Creative Producer @Joyteractive
Design
Salary unspecified
Employment Type full-time
Posted 1wk ago
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remote Be aware of the location restriction for this remote position: Northern America, Eastern Europe
β€Ό Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
Apply for this position
Did not apply βœ“
Applied βœ“
Sent Follow-Up βœ“
Interview Scheduled βœ“
Interview Completed βœ“
Offer Accepted βœ“
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Application Denied βœ“
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