Godot Game Developer @YO AI Labs
Software Development
Salary unspecified
Remote Location
Employment Type contract
Posted 1wk ago

[Hiring] Godot Game Developer @YO AI Labs

1wk ago - YO AI Labs is hiring a remote Godot Game Developer. πŸ’Έ Salary: unspecified πŸ“Location: Worldwide

Role Description

We are seeking experienced Godot Game Developers to contribute to a project focused on creating engaging interactive experiences using the Godot game engine. In this role, you will apply your game development expertise to real-world deliverables and help train and evaluate next-generation AI systems. You will work on gameplay systems, mechanics, and interactive features while providing technical feedback and documentation to improve AI-generated development solutions. This opportunity is ideal for professionals with strong Godot development skills, practical game development experience, and excellent communication abilities.

Key Responsibilities

  • Design and implement advanced gameplay systems, mechanics, and features using the Godot engine.
  • Collaborate on scene creation, visual scripting, and asset integration to develop engaging and visually appealing experiences.
  • Provide detailed documentation and regular written feedback on development processes and delivered components.
  • Conduct comprehensive code reviews and provide technical guidance to improve code quality and maintainability.
  • Identify, analyze, and resolve technical challenges while optimizing game performance and user experience.
  • Participate in iterative development cycles and suggest improvements to gameplay, playability, and engagement.
  • Adapt project assets and game logic to meet evolving project requirements.

Qualifications

  • Demonstrated experience in game development across AAA, indie, solo, or serious hobby projects.
  • A portfolio or verifiable published work through a personal website, itch.io, Steam, GitHub, game jam entries, or shipped game credits.
  • Advanced proficiency in at least one major game engine, such as Godot, Unity, or Unreal Engine, including editor tools, scene management, and debugging utilities.
  • Experience with engine scripting languages such as GDScript, C#, C++, or Blueprints, with the ability to interpret, troubleshoot, and improve gameplay logic.
  • Proven ability to identify and resolve gameplay issues through iterative playtesting.
  • Strong written communication skills, particularly in preparing clear task instructions and acceptance criteria.
  • Experience in game QA, technical design, systems design, automated testing, or AI evaluation projects is an added advantage.

Portfolio Requirement

A portfolio is the most important part of your application and plays a major role in the selection process. Please include work that best demonstrates your game development skills, technical expertise, and practical experience.

Compensation Structure

  • Compensation is output-based, with payment provided per task that meets project specifications.
  • Task completion time may vary depending on the expert's experience and workflow.
  • Minimum submission requirements apply.
  • Experts are required to submit a minimum number of tasks per week.
Before You Apply
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worldwide Be aware of the location restriction for this remote position: Worldwide
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Godot Game Developer @YO AI Labs
Software Development
Salary unspecified
Remote Location
Employment Type contract
Posted 1wk ago
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worldwide Be aware of the location restriction for this remote position: Worldwide
β€Ό Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
Apply for this position
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Sent Follow-Up βœ“
Interview Scheduled βœ“
Interview Completed βœ“
Offer Accepted βœ“
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Application Denied βœ“
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