1wk ago - Insomniac Games is hiring a remote Staff Hero Designer. πΈ Salary: usd 148,000 - 222,000 per year πLocation: USA
Role Description
Insomniac is looking for a Staff level Hero Designer, focused on combat, traversal, and 3Cs (Camera, Character, Controls) for an upcoming project. This role is accountable for the quality and on-time delivery of design and execution for one or more playable characters, including core combat and features like traversal, abilities, non-combat mechanics, camera, and more. Work will require hands-on, technical implementation and tuning for prototyping, iteration, and polish, as well as creative leadership and vision setting for playable characters.
The person in this role will drive the creative vision, gameplay design, and execution quality of new playable hero characters and collaborate with our Gameplay Programmers, Animators, VFX Artists, and Character Artists to create world-class moment-to-moment gameplay.
The ideal candidates are self-driven, highly technical, and extremely creative, with deep experience in leading and creating high-quality 3rd person gameplay. Weβre looking for designers who value game feel, player clarity, and high levels of polish in their work and are searching for a highly collaborative development environment.
Qualifications
Requirements
Benefits
| πΊπΈ | Be aware of the location restriction for this remote position: USA Only |
| βΌ | Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more. | οΈ
| πΊπΈ | Be aware of the location restriction for this remote position: USA Only |
| βΌ | Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more. | οΈ
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