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Senior Technical Artist @Torn Banner
Design
Salary cad 130,000 - 1..
Remote Location
Employment Type full-time
Posted 2mths ago

[Hiring] Senior Technical Artist @Torn Banner

2mths ago - Torn Banner is hiring a remote Senior Technical Artist. πŸ’Έ Salary: cad 130,000 - 170,000 per year πŸ“Location: Canada

Role Description

We are seeking an experienced and highly motivated Senior Technical Artist to join our team. In this role, you will collaborate closely with Art, Engineering, Design, and Production to bridge the gap between creative vision and technical implementation. You will design, implement and optimize pipelines, shaders, and workflows that enable artists to create performant, scalable content while maintaining visual quality and meeting the technical requirements of our projects.

Note: While this role can be carried out remotely, candidates are required to be current Ontario residents or willing to relocate to Ontario.

Responsibilities

  • Design, implement, and optimize assets including textures, shaders, and models.
  • Design, build, and optimize pipelines and workflows used by our teams to streamline and support production.
  • Develop custom tools, automation systems, and editor extensions within Unreal Engine and DCC applications such as Maya and Houdini.
  • Act as the technical bridge between Art, Engineering, Design, and Production teams.
  • Evaluate new technologies, workflows, and Unreal Engine features to support project goals.
  • Support artists with technical implementation, troubleshooting, and performance optimization.
  • Collaborate with rendering and gameplay engineers to develop and improve visual features and workflow.
  • Ensure art content is optimized for multiplayer gameplay across target platforms.
  • Analyze and resolve performance bottlenecks related to rendering, memory usage, streaming, shaders, and content budgets.

Qualifications

  • 5+ years of professional experience as a Technical Artist within the games industry.
  • Literacy in programming languages preferably HLSL/ C++/Python or equivalent.
  • Experience developing and supporting character art pipelines, shaders, rigs, or related character workflows.
  • Experience shipping at least one AAA or high-quality AA title on PC and/or console platforms.
  • A high degree of self-motivation and initiative-taking.
  • Experience using custom tools and pipeline solutions for Unreal Engine, Maya, Houdini, or other DCC applications.
  • Strong understanding of Physically Based Rendering (PBR), shader development, and modern real-time rendering techniques.
  • Advanced knowledge of Unreal Engine 5, including Blueprints, Materials, Niagara, asset management, and performance optimization workflows.
  • Strong understanding of performance profiling and optimization techniques for game engines.

Bonus

  • Experience shipping multiplayer titles.
  • Experience with procedural content generation workflows and Houdini Engine.

Benefits

  • 6.5 weeks paid vacation.
  • Eligible for Employee Stock Options Plan.
  • Flexible schedule and work location, with your choice of remote, hybrid, or on-site.
  • Healthcare & benefits plan, for you and your family.
  • 100% parental leave top-up for 16 weeks, for Canadian employees.
Before You Apply
️
remote Be aware of the location restriction for this remote position: Canada
β€Ό Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
Back to Remote jobs   >   Design   >   technical artist
Senior Technical Artist @Torn Banner
Design
Salary cad 130,000 - 1..
Remote Location
Employment Type full-time
Posted 2mths ago
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remote Be aware of the location restriction for this remote position: Canada
β€Ό Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
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