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Senior Game Capture Artist @Keywords Studios
Design
Salary unspecified
Remote Location
Employment Type full-time
Posted YDay

[Hiring] Senior Game Capture Artist @Keywords Studios

YDay - Keywords Studios is hiring a remote Senior Game Capture Artist. πŸ’Έ Salary: unspecified πŸ“Location: Philippines

Role Description

We’re looking for a Game Capture Artist who can start immediately and join our award-winning team. You'll stage, shoot and scrutinise in-engine shots across specialised development builds to create the best content possible for our clients.

Our client list and fast growth come from a culture of no-waffle and a strong creative focus. The successful applicant will need to live those values and hit the ground running without heavy hand holding.

Qualifications

  • A passionate gamer with a broad appreciation of mobile, PC and console titles
  • A willingness to learn each game and its project setup inside out, and to stay hands-on with it every day
  • Someone who can adapt to game development builds and Unity projects that are always changing, including version updates, new scenes and shifting assets
  • An understanding of game trends and how games are marketed across the gaming landscape
  • Creative problem solving: finding ways around bugs, broken scenes and build issues to get the shot
  • A keen eye for composition, camera movement, lighting and framing
  • An eagerness to develop in-engine cinematography techniques and creative storytelling skills
  • A collaborator who can work efficiently with creative, editorial and client-side development teams
  • Strong proficiency in Unity (essential), including Cinemachine, Timeline, the Unity Recorder and working across URP/HDRP render pipelines
  • Working knowledge of Unreal Engine, including Sequencer, Movie Render Queue and cine cameras (highly desirable)
  • Previous experience in a game capture, in-engine cinematics or trailer production role (essential)
  • Knowledge of Adobe After Effects and Premiere Pro
  • PC proficient, with experience capturing from both PC and mobile builds (Android/iOS)

Requirements

  • Create high-quality in-engine capture using game development builds and Unity projects.
  • Meet capture deadlines, which can sometimes be very tight, and manage your own time efficiently.
  • Keep a sharp eye on quality, pushing lighting, post-processing, resolution and detail levels to get the best possible image from each build.
  • Select and stage shots that meet the brief, telling a story through capture and showing off each game and its features in the best possible light.
  • Fully understand the latest build and project version of each game, and be the main point of contact for all game and engine updates.
  • Edit captured footage in After Effects and Premiere Pro, using editing techniques to make it as exciting as possible.
  • Build and maintain reusable capture setups, such as camera rigs, Timeline sequences and lighting presets, to speed up future work.
  • Gather high-quality assets (characters, environments, UI, renders) and export them from the engine when needed.

Benefits

  • Non-taxable Allowances
  • HMO and Life Insurance
  • Paid Time Offs
  • Annual Wellness Subsidy
Before You Apply
️
remote Be aware of the location restriction for this remote position: Philippines
β€Ό Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
Back to Remote jobs   >   Design   >   game artist
Senior Game Capture Artist @Keywords Studios
Design
Salary unspecified
Remote Location
Employment Type full-time
Posted YDay
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