Role Description
This position is fully remote as long as you are willing to work in CET hours, or Barcelona-based.
Weβre seeking a talented and seasoned Principal Game Designer who is deeply passionate about casual games and laser-focused on creating the next big hit. With extensive experience in the industry, you'll play a pivotal role in delivering fun to millions of players. As the driving force behind the game's success, you'll ensure the game reaches the highest standards of quality and innovation.
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Own the quality bar for core mechanics, moment-to-moment interaction, and overall game feel.
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Design, prototype, and refine new gameplay features and mechanics that expand the core Hole.io loop.
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Iterate new and existing features & parameters until achieving final quality game feel e.g. friction, bounce, suction force, camera & movement easing curves, etc.
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Partner closely with engineers to implement and iterate on Unity-based gameplay systems that perform well on mobile devices.
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Collaborate with level designers to ensure gameplay mechanics integrate smoothly with open 3D environments.
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Identify opportunities to improve player engagement, retention, and session satisfaction through gameplay changes.
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Lead rapid prototyping and iteration cycles, validating ideas through playtesting, AB tests and data analysis.
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Define best practices and design guidelines for gameplay systems and interaction design.
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Work with product and analytics teams to translate player data and experimentation results into gameplay improvements.
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Champion simplicity, clarity, and delight in every interaction.
Qualifications
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7 years of experience in gameplay design, with proven track record in F2P mobile games.
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Experience owning core gameplay systems from concept through launch and live ops.
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Deep understanding of game feel, player control responsiveness, and interaction design.
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Strong intuition for simple mechanics with high player satisfaction.
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Experience designing systems driven by physics interactions, player movement, and environmental gameplay.
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Ability to balance accessibility for casual audiences with meaningful gameplay depth.
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Strong hands-on experience with Unity and solid understanding of its physics systems & collisions.
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Experience working with A/B testing and data-driven informed decision making.
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Communication skills in English, both written and verbal.
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Deep collaboration mindset, including excellent interpersonal and communication skills, and a positive & humble mindset towards receiving, acting on, and giving feedback.
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Accountability, independence, and responsibility when given ownership over your work.
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Eager to become more efficient way and to improve yourself day after day.
Nice-to-have
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Experience improving core loop retention through gameplay iteration.
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Comfortable prototyping gameplay directly in engine and collaborating closely with engineers.
Benefits
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Competitive salary and other benefits according to the country you reside.