Role Description
The Plush Designer leads the concept-to-shelf development of BMI's plush toy line, translating market trends, sales opportunities, and operator feedback into huggable, sellable products. This role owns the creative and technical design process β from first sketch through factory-ready spec β and partners closely with sourcing, buying, and sales to keep BMI's plush assortment fresh, on-trend, and profitable.
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Design original plush characters and product lines, including concept sketches, color studies, and character personality/story development.
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Create detailed technical specification packages (line drawings, size specs, fabric and trim callouts, safety and fill requirements) for overseas factory production.
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Research redemption, licensing, and consumer plush trends to identify whitespace opportunities for new product lines and seasonal collections.
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Collaborate with sourcing and quality teams throughout sampling, approving pre-production and gold-seal samples against design intent, safety standards (ASTM/CPSC), and cost targets.
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Partner with the buying and marketing teams to align new plush launches with trade show timelines, catalog releases, and eblast/social campaigns.
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Manage multiple design projects simultaneously against tight development calendars and trade show deadlines (IAAPA, Amusement Expo, and others).
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Present new concepts internally and, occasionally, directly to key redemption operator accounts.
Qualifications
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Bachelor's degree in Toy Design, Industrial Design, Fashion Design, Illustration, or a related field, or equivalent professional experience.
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3+ years of experience designing plush, soft goods, or 3D character products, ideally within toys, redemption, or licensed consumer products.
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Strong illustration and technical sketching skills; proficiency in Adobe Illustrator and Photoshop required.
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Working knowledge of plush construction methods, fabrics, and overseas manufacturing processes.
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Familiarity with U.S. toy safety standards (ASTM F963, CPSC) and how they inform design decisions.
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Excellent organizational skills and comfort managing several product lines at different stages of development at once.
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Strong collaborator who can take feedback from sales, buying, and operators and translate it into design direction.
Requirements
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Experience designing for the amusement, redemption, or FEC (family entertainment center) market.
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Basic 3D modeling or pattern-making experience.
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Experience presenting concepts to buyers, licensors, or accounts.
Benefits
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401k with company match.
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Competitive salary plus travel allowances.
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Health, dental, life, and vision benefits.
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The opportunity to directly shape BMI's plush product line.