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Game Designer @Xsolla
Design
Salary unspecified
Remote Location
Employment Type full-time
Posted 1wk ago

[Hiring] Game Designer @Xsolla

1wk ago - Xsolla is hiring a remote Game Designer. πŸ’Έ Salary: unspecified πŸ“Location: Serbia

Role Description

We are working on a hardcore medieval sandbox MMORPG built around player-driven gameplay, crafting, resource management, territorial warfare, and complex economic and progression systems. The project features a mature and highly interconnected gameplay ecosystem and is currently undergoing an active transition to a new game engine. We are looking for a Game Designer who will help us improve existing gameplay systems, develop new mechanics, and shape the future of the project. This role requires a strong understanding of complex game systems, player behavior, and the challenges of evolving an established live MMORPG while adapting to new technology.

Responsibilities

  • Design, develop, and improve gameplay mechanics and interconnected game systems.
  • Analyze and balance existing mechanics, including character progression, crafting, combat, resource gathering, and in-game economy.
  • Design new features and improve existing systems based on player feedback, gameplay data, and project priorities.
  • Prepare clear and detailed game design documentation, including feature specifications, balance tables, gameplay flows, and acceptance criteria.
  • Work closely with developers, QA, and production to ensure features are technically feasible and delivered as intended.
  • Identify gameplay issues, design inconsistencies, exploits, and opportunities for improvement.
  • Contribute to player retention, onboarding, and long-term engagement improvements.
  • Support the design and balancing of seasonal gameplay, PvP and PvE activities, and progression systems.
  • Evaluate implemented features through playtesting, feedback analysis, and available gameplay metrics.
  • Support gameplay design improvements and adaptations during the ongoing engine transition.

Qualifications

  • 3+ years of professional experience in game design, preferably with multiplayer, RPG, survival, or MMO projects.
  • Strong understanding of systems design, progression mechanics, balancing, and game economies.
  • Experience working with complex, interconnected gameplay systems and understanding how changes in one system affect others.
  • Experience designing, maintaining, and documenting gameplay systems in established game projects.
  • Ability to analyze existing game mechanics and propose practical improvements.
  • Strong analytical and problem-solving skills, including confidence working with spreadsheets and balance calculations.
  • Understanding of player motivation, retention, and long-term progression.
  • Ability to translate high-level design ideas into actionable requirements for development and QA.
  • Experience working with cross-functional game development teams.
  • Good written and spoken English.
  • Ability to work independently, take ownership of features, and prioritize solutions within technical and resource constraints.

Nice to Have

  • Experience with MMORPGs, open-world survival games, or sandbox PvP games.
  • Practical experience balancing player-driven economies, crafting systems, and PvP/PvE progression.
  • Familiarity with hardcore sandbox games and their player communities.
  • Experience with live-service games, seasonal content, or long-term progression systems.
  • Hands-on experience with Unreal Engine 5 (UE5).
  • Experience contributing to game engine migrations or major technical transitions.
  • Knowledge of UI/UX design principles and experience designing or improving game interfaces and player experiences.
  • Experience collaborating with UI/UX designers to improve gameplay usability, navigation, and accessibility.
  • Experience with gameplay analytics or telemetry.
  • Experience with Jira, Confluence, and collaborative design workflows.
  • Experience working with legacy systems or technically constrained projects.

Benefits

  • Unlimited Flexible Time Off.
  • A personalized career roadmap for each employee.
  • Investment in professional development through training and educational opportunities.
  • A supportive environment prioritizing physical, mental, and emotional well-being.
Before You Apply
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remote Be aware of the location restriction for this remote position: Serbia
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Back to Remote jobs   >   Design   >   game designer
Game Designer @Xsolla
Design
Salary unspecified
Remote Location
Employment Type full-time
Posted 1wk ago
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