Role Description
We're looking for a Contract Lighting Artist to join the team. You'll be responsible for crafting the atmospheric, dread-soaked lighting that defines the experience. From flickering floors to pitch-black vents, you'll set the emotional tone of every space players enter β working closely with art direction, environment, and VFX teams to bring each area to life.
Responsibilities
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Design and implement optimized lighting across all game environments, leveraging Unreal Engineβs GPU Lightmass workflows alongside selective stationary lighting to drive mood, tension, and narrative through light and shadow.
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Collaborate closely with environment, VFX, and art direction teams to ensure lighting is consistent with the visual vision of each chapter.
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Develop and maintain lighting standards, style guides, and best-practice documentation for the team.
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Optimize lighting setups for performance across target platforms without sacrificing visual quality.
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Mentor junior and mid-level lighting artists, providing feedback and fostering a culture of craft and iteration.
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Work with the Art Director to prototype new lighting looks, effects, and dynamic systems for key story beats.
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Contribute to post-process pipeline development including bloom, lens flares, and color grading within Unreal Engine 5.
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Participate in art reviews and actively engage in cross-discipline critique sessions.
Qualifications
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4+ years of games industry experience with at least one shipped title.
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Must have Unreal Engine 5 lighting and GPU Lightmass pipeline.
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Strong understanding of real-world lighting, photography, and cinematography principles.
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Proven ability to create horror, suspense, or atmospheric lighting styles.
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Experience optimizing lighting for real-time performance on PC and console.
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Solid communication and collaboration skills in a remote-first environment.
Nice to Have
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Experience with dynamic lighting and scripted cinematic sequences.
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Background in Environment Art or Cinematics.
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Knowledge of color theory and LUT pipeline for semi-stylized, PBR games.
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Experience mentoring or leading a lighting team.
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Passion for the horror genre and atmospheric storytelling.
Benefits
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Profit sharing.
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Medical, dental, and vision insurance.
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401(k) matching.
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FSA/HSA.
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Paid time off.
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Sick time.
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Holidays.
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Parental leave.