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Art Director @Joyteractive
Design
Salary unspecified
Remote Location
Employment Type full-time
Posted YDay

[Hiring] Art Director @Joyteractive

YDay - Joyteractive is hiring a remote Art Director. πŸ’Έ Salary: unspecified πŸ“Location: Poland

Role Description

We’re looking for an experienced Art Director to join the Picture Blast Solitaire team. The role combines art, UX, and game feel, covering how the game looks and how good it feels to play at every moment, in close collaboration with the product team.

What are you working on?

  • Genres: Puzzle, Word Games, Casual
  • Platforms: Mobile, iOS, Android

For which tasks (responsibilities)?

  • Review the current visuals and UX of the project and prepare a prioritized improvement plan.
  • Improve game feel: animations, feedback on player actions, satisfying moments at key points of gameplay.
  • Create and maintain the game’s style guide: palette, UI elements, fonts, rules for animations and effects.
  • Develop the game’s visual style, including potential major changes such as backgrounds and the overall visual approach, and prepare variants for A/B tests.
  • Lead the art team: set tasks, review work, give feedback, support growth.
  • Set tasks for and review UX flows and interfaces.
  • Set tasks for animations and VFX, review and accept results in the build.
  • Take part in new feature development from the concept stage: the visual and UX side of the feature and its integration into the overall style.
  • Review and approve all visual assets before they go into the game.
  • Check visuals in the build on devices and set fix tasks for the development team.

Qualifications

  • 3+ years in game development as an Art Director or Art Lead.
  • Experience with mobile casual projects where visuals and game feel are key: puzzle, coloring, hidden object, merge, match-3, farm.
  • Experience with a LiveOps product.
  • A portfolio of projects where you were responsible for the visuals.
  • Deep expertise in 2D art, UI/UX, and game feel for mobile games.
  • Experience leading an art team: setting tasks, reviewing work, hiring, developing artists.
  • Experience setting tasks for and reviewing UI/UX in mobile games: mobile interface patterns, readability on small screens, onboarding.
  • Understanding of animation and VFX production, including integration into Unity (Spine or similar), at the level of setting tasks and accepting results.
  • Deep understanding of current AI tools for art.
  • Understanding of mobile device technical constraints.
  • Experience working in a product team in close collaboration with the producer, game design, and development.

Requirements

  • Nice to have: Experience independently defining the visual direction of a product that has been released.
  • Experience working on successful projects with a multi-million audience.
  • Experience organizing large-scale production of illustrated content in a consistent style.
  • Hands-on experience implementing AI in art production.

Benefits

  • 18 business days of compensated day-offs.
  • 8 paid Personal Days a year + 1 day is added every year.
  • Flexible Public Holidays policy.
  • 100% Sick Leave compensation.
  • Payment for wear and tear on equipment while using a personal computer.
  • Remote work.
Before You Apply
️
remote Be aware of the location restriction for this remote position: Poland
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Back to Remote jobs   >   Design   >   art director
Art Director @Joyteractive
Design
Salary unspecified
Remote Location
Employment Type full-time
Posted YDay
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