Role Description
We are seeking a 3D Information Designer to build interactive 3D representations of animals in which biological consequences can be visualized in the body β including internal organs β and the resulting affective states can be visualized in the relevant parts of the brain, as far as current science allows.
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The aim is a tool that a broad range of users can explore, including the general public, in a game-like way, to understand animalsβ problems, learn from them, and consult deeper information by interacting with 3D elements.
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This work is intended as a gateway into Module II β in a more sophisticated form that takes advantage of current AI resources and the skills of the professional.
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This is not a traditional graphic design role; it combines strong visual taste with technical fluency.
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You will work closely with the Executive Director, who will guide the scientific content and review your work.
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This is an independent contractor engagement of approximately 6β8 weeks of part-time work, with the possibility of extending into a longer-term collaboration.
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The position is fully remote and open to candidates anywhere in the world.
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The rate is USD 60β75 per hour, depending on experience.
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If the collaboration goes well, the role may extend beyond this Module II gateway into other parts of the Welfare Footprint tools.
Core Responsibilities
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Design and build interactive 3D animal models in which biological conditions and consequences are shown in the body, including internal organs.
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Visualize affective states in the relevant brain regions, within the limits of available scientific evidence.
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Make the experience usable for a broad audience, including public, game-like exploration and deeper information on interaction.
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Treat the product as a gateway into Module II information (parallel to how Processograms serve Module I).
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Use AI models, agents and code to make production more systematic and reproducible.
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Incorporate detailed scientific feedback carefully and promptly.
Qualifications
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A strong portfolio demonstrating excellent visual taste and information design.
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Experience with 3D modeling and animation.
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Practical fluency with AI models and agents, including directing them and integrating them into a creative workflow.
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Comfort working with code (e.g., JavaScript, Python or similar).
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The ability to understand the logic behind complex information and translate it into clear, accurate visuals.
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Clear written and spoken English.
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The ability to work independently, manage your own time and deliver agreed work reliably.
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Comfortable with feedback and enjoy refining your work through review.
Preferred Qualifications
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Experience with interactive or web-based visualization (e.g., WebGL, Three.js, D3).
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Experience with Blender, XR or other immersive media.
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Built reproducible design workflows or AI-assisted production pipelines.
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Experience in scientific visualization or science communication.
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Interest in animal welfare.
This Role May Not Be a Good Fit if
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You prefer to work only from detailed visual specifications rather than understanding the logic behind them.
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You are not comfortable using AI tools and code as a core part of your creative process.
Selection Process
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The selection process includes a portfolio review, a short screening call, and a paid practical exercise of approximately two hours paid at USD 150 for shortlisted candidates, followed by a final interview with the Executive Director.
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Please include a portfolio with your application, highlighting any work in 3D, animation, interactive visualization or AI-assisted design.
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To guarantee that your application receives full consideration, please apply by December 7th (11:59 PM US Eastern time).