Role Description
As a 2D Artist, youβll play a key role in shaping the visual identity of All in Hole. You will partner closely with artists, game designers, and AI specialists to drive the creation of engaging, high-quality game visuals, and contribute to shaping how Homa grows from here. Your main responsibilities will include:
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Create a wide range of visual assets - including in-game items and pack content, level backgrounds and environments, characters and illustrations, icons, and supporting UI elements to support a rich and engaging player experience.
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Collaborate closely with game designers to bring gameplay ideas to life visually - translating concepts into compelling art that supports both game feel and clarity.
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Develop color keys and visual directions for new content - helping define the artistic direction and visual consistency of the game.
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Contribute creatively to the overall look and feel of the game - bringing strong artistic sensibility and a sharp eye for detail to every asset.
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Work alongside artists, designers, and AI specialists to refine and elevate assets to a near-final level - leveraging close multidisciplinary collaboration, including cutting-edge AI support, to push asset quality further.
This is a great opportunity to take on a highly creative role with a broad scope, from objects and environments to characters and illustrations, while working in close collaboration with a multidisciplinary team.
Qualifications
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A strong foundation in perspective, lighting, color theory, composition, and visual storytelling - with the ability to apply strong artistic fundamentals across a variety of asset types.
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Experience working on or a strong affinity for stylized, cartoonish casual games - with the ability to create appealing, readable, and engaging visuals suited for a broad audience.
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Excellent drawing skills and artistic sensibility - with a passion for creating engaging game visuals and a sharp eye for detail.
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High proficiency in Photoshop - with the ability to produce polished, high-quality assets efficiently.
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The ability to adapt style and deliver a variety of visual assets - from in-game items and environments to characters, illustrations, icons, and supporting UI elements.
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Strong communication and collaboration skills - with the ability to work effectively with artists, designers, and AI specialists in a multidisciplinary team.
Requirements
Even if you donβt check every box in our requirements, we encourage you to apply. We value diverse perspectives and backgrounds, and weβre more interested in your potential and passion than a perfect match to our checklist.
Benefits
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π₯ Comprehensive Benefits: Depending on your location, youβll enjoy a range of perks such as insurance, meal vouchers, public transport, gym memberships, and more.
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π’ Paris HQ Access: Enjoy a desk at our private office in a well-located WeWork building that will give you access to WeWork perks like rooftop view and designed coworking spaces.
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π Coworking Access: You will have access to WeWork spaces throughout Europe, along with all their perks and professional office environments.
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π Global Team: Collaborate in English with top-tier talent from 35+ countries, spanning Europe, the UK, the US, and more. Diversity fuels our creativity and innovation.
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βοΈ Team Gatherings: We value time together beyond the screen. Join us for occasional team gatherings, off-site retreats (Workations as we name them) to connect, recharge, and celebrate.
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π Performance Reviews: Weβre committed to your growth. Every six months, we reflect on your progress, recognize your achievements, and align on clear development goals.
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π» Equipment Support: From day one, weβll provide everything you need to do your best work, including a home office setup allowance if you're working remotely.