2D/3D Game Artist - Environment @Wooster Games
Design
Salary unspecified
Remote Location
Employment Type contract
Posted 2wks ago

[Hiring] 2D/3D Game Artist - Environment @Wooster Games

2wks ago - Wooster Games is hiring a remote 2D/3D Game Artist - Environment. πŸ’Έ Salary: unspecified πŸ“Location: EST (UTC-5), PST (UTC-8)

Role Description

This is a remote, contract position β€” hours will fluctuate with production needs.

You'll be building environments for current and unannounced titles in production, potentially across multiple platforms including VR, PC, and console. You will shape the look, feel and style of our games with real influence over where the art direction lands.

Responsibilities

  • Create compelling 2D/3D environments, environment props, and other game assets in a heavily stylized aesthetic.
  • Build environments that hold up across VR, PC, and console β€” each platform has its own performance ceiling, and you plan for it up front.
  • Some β€œtechnical art” understanding/experience in Unity required: materials and shader graph, lighting, prefabs, addressables, and profiling your assets on target hardware - you get your art into the engine looking right, not just handed off.
  • Contribute to environment design β€” blockouts, player flow, sightlines, and readability - so spaces play as well as they look.
  • Create effective marketing assets to support launch and drive conversion (2D assets, trailers, store art).
  • Collaborate with other artists and developers to improve the game.
  • You must be available during US EST or PST time zones to collaborate with the team.

Qualifications

  • Technical art ability in Unity - comfortable with code in the Editor including materials, shaders, lighting, and asset optimization across multiple build targets.
  • Multi-platform experience β€” you understand the trade-offs between a VR headset, a PC build, and a console target.
  • Design instinct - you can take a space from gray box to shipped and make deliberate choices about how players move through it.
  • Experience using Blender, Unity, Figma, and Adobe.
  • Demonstrate creative and imaginative designs, with an emphasis on unique characters and atmospheric environments.

Requirements

  • Bonus: Quick 2D concept art or hand sketches; Editor tooling that speeds up the art team; experience with AI-assisted art or pipeline tools.
Before You Apply
️
remote Be aware of the location restriction for this remote position: EST (UTC-5), PST (UTC-8)
β€Ό Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
2D/3D Game Artist - Environment @Wooster Games
Design
Salary unspecified
Remote Location
Employment Type contract
Posted 2wks ago
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remote Be aware of the location restriction for this remote position: EST (UTC-5), PST (UTC-8)
β€Ό Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
Apply for this position
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Applied βœ“
Sent Follow-Up βœ“
Interview Scheduled βœ“
Interview Completed βœ“
Offer Accepted βœ“
Offer Declined βœ“
Application Denied βœ“
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