Software Engineer, OpenShell @NVIDIA
Software Development
Salary usd 184,000 - 2..
Remote Location
πŸ‡ΊπŸ‡Έ USA Only
Employment Type full-time
Posted 2mths ago

[Hiring] Software Engineer, OpenShell @NVIDIA

2mths ago - NVIDIA is hiring a remote Software Engineer, OpenShell. πŸ’Έ Salary: usd 184,000 - 287,500 per year πŸ“Location: USA

Role Description

Are you ready to translate groundbreaking AI research into secure, production-grade systems? Want to shape the next generation of AI agent infrastructure? Join us!

At NVIDIA OpenShell, we are building the runtime infrastructure for secure, scalable, production-grade AI agents. As an OpenShell Research Engineer, we will look to you to help bring the latest advances in agentic systems into the runtime, tools, and workflows that enterprise builders rely on.

This role sits at the intersection of research, product, and engineering. We expect you to:

  • Track the cutting edge: Follow research in tool use, planning, memory, evaluation, self-improvement, multi-agent workflows, runtime infrastructure, and agent safety/security.
  • Bridge research and product: Identify research ideas that can meaningfully improve OpenShell and translate them into concrete product opportunities.
  • Benchmark and adapt: Reproduce and test promising methods from papers, open-source projects, industry work, and internal NVIDIA research.
  • Build rapid prototypes: Create hands-on proof-of-concepts using OpenShell, including agent harnesses, evaluation loops, self-improving workflows, and runtime-native developer experiences.
  • Red-team systems: Design evaluation and red-team harnesses that measure agent reliability, usefulness, scalability, safety, security, and developer experience.
  • Secure the workflow: Help us design secure-by-default workflows for agents operating with tools, code, files, credentials, and enterprise systems.
  • Partner across teams: Collaborate closely with engineering, product, design, research, solutions, and developer-facing teams to move ideas from prototype to product.

Qualifications

  • 8+ years of professional practical experience in research engineering, software development, or a related technical field.
  • MS/PhD in Computer Science, Physics, or a related field or equivalent experience.
  • A strong background in turning complex research into reusable products, tools, demos, benchmarks, or production systems at scale.
  • Deep experience in several of the following: LLMs, agent harnesses, multimodal generative models, evaluation frameworks, synthetic data generation, post-training, inference infrastructure/optimization, adversarial ML, or agent safety/security.
  • Demonstrated ability to drive independent technical investigation: survey relevant work, run experiments, form a clear point of view, and communicate findings clearly.
  • Strong product sense and care for UX and AX: tools should be intuitive for developers and ergonomic for agents.
  • A focus on real-world impact: we want research to become enterprise capabilities, reference implementations, developer workflows, or product improvements.
  • Outstanding team orientation and comfort collaborating across research, engineering, product, design, solutions, and developer-facing teams.

Requirements

  • Experience with secure agent runtimes, tool sandboxing, capability-based security, or enterprise policy systems.
  • Experience with compliance or enterprise governance requirements such as auditability, data retention, access control, SOC2, HIPAA, GDPR, or regulated deployment environments.
  • Experience with LLM inference infrastructure, model serving, or inference optimization using tools such as Triton, TensorRT-LLM, vLLM, SGLang, Ray, Kubernetes, or cloud GPU platforms.
  • Experience integrating inference backends into agentic systems, including routing across models, tool-aware context management, streaming, structured outputs, retries, monitoring, and cost/performance optimization.
  • Experience developing or maintaining open-source software in AI agents, LLM systems, developer tooling, ML infrastructure, model serving, or related areas.

Benefits

  • Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD.
  • You will also be eligible for equity and benefits.

Company Description

NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and hardworking people on the planet working for us. If you're creative, passionate and self-motivated, we want to hear from you! NVIDIA is leading the way in groundbreaking developments in Artificial Intelligence, High-Performance Computing and Visualization. The GPU, our invention, serves as the visual cortex of modern computers and is at the heart of our products and services.

Applications for this job will be accepted at least until August 4, 2026. This posting is for an existing vacancy. NVIDIA uses AI tools in its recruiting processes. NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Before You Apply
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πŸ‡ΊπŸ‡Έ Be aware of the location restriction for this remote position: USA Only
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Software Engineer, OpenShell @NVIDIA
Software Development
Salary usd 184,000 - 2..
Remote Location
πŸ‡ΊπŸ‡Έ USA Only
Employment Type full-time
Posted 2mths ago
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πŸ‡ΊπŸ‡Έ Be aware of the location restriction for this remote position: USA Only
β€Ό Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
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