Senior Geometry / Meshing Engineer @Vinci4d
Software Development
Salary unspecified
Remote Location
🇺🇸 USA Only
Job Type full-time
Posted 1mth ago

[Hiring] Senior Geometry / Meshing Engineer @Vinci4d

1mth ago - Vinci4d is hiring a remote Senior Geometry / Meshing Engineer. 💸 Salary: unspecified 📍Location: USA

This description is a summary of our understanding of the job description. Click on 'Apply' button to find out more.

Role Description

As a Senior Geometry / Meshing Engineer, you will lead the design, implementation and optimization of the geometry and mesh-generation systems that underpin our copilot platform. You’ll work at the intersection of computational geometry, mesh generation (surface and volume), numerical methods, GPU/parallel architectures, and large­scale geometry data (often millions of points/cells). You’ll collaborate with ML and physics simulation teams, contribute to system architecture, mentor engineers, and ensure our mesh infrastructure meets the needs of our hardware-design workflows.

  • Architect and implement robust mesh generation and geometry processing pipelines (surface/volume, unstructured/structured, quad/hex/tri/tet) suitable for industrial-scale hardware design.
  • Develop and optimize algorithms for geometry import, repair, parameterization, mesh refinement/coarsening, adaptation, quality improvement, and mesh ↔ simulation interoperability.
  • Work with very large geometry/mesh datasets (e.g., tens of millions of points/cells), designing for performance, memory efficiency and GPU/parallel execution.
  • Interface with CAD/geometry input (STEP, IGES, B-Rep, etc), preprocess geometry for meshing, handle complex topologies, feature preservation, and simulation readiness.
  • Collaborate with ML, physics, simulation and UI/UX teams to define requirements, integrate mesh generation into the larger system, and deliver high-impact features.
  • Mentor and lead other engineers: drive best practices, code reviews, algorithmic reviews, and help define roadmap directions for geometry/meshing capabilities.
  • Engage with strategic customers or internal stakeholders to understand geometry/meshing requirements, performance bottlenecks, and production use-cases.
  • Maintain high quality: testing, validation, regression frameworks for geometry/mesh generation code; diagnose and fix complex bugs and performance issues.

Qualifications

  • Bachelor’s (BS) in Computer Science, Applied Mathematics, Computational Geometry, Mechanical/Aerospace Engineering, or related field.
  • ≥ 5 years of professional experience (or a Master’s + 3 yrs, or PhD + 1–2 yrs) in geometry processing, meshing or simulation infrastructure.
  • Strong software engineering skills in C++ (modern C++ standards) and experience in algorithm design and implementation.
  • Experience with GPU / CUDA / OpenCL, high performance computing (HPC), multi-threading, distributed computing a plus.
  • Deep understanding of computational geometry, mesh generation techniques (triangulation, tetrahedral meshing, hex/quad meshing, mesh refinement/coarsening) and quality metrics.
  • Experience working with large geometry/mesh datasets, concerned with performance (CPU/GPU), memory efficiency, parallelism.
  • Excellent problem-solving, analytical skills, and the ability to collaborate across disciplines (e.g., simulation, ML, CAD/geometry).
  • Experience with CAD import/export (STEP, IGES, B-Rep), and working with CAD systems or geometry kernels (Parasolid, ACIS, OpenCASCADE).
Before You Apply
🇺🇸 Be aware of the location restriction for this remote position: USA Only
Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
Senior Geometry / Meshing Engineer @Vinci4d
Software Development
Salary unspecified
Remote Location
🇺🇸 USA Only
Job Type full-time
Posted 1mth ago
Apply for this position Unlock 73,567 Remote Jobs
🇺🇸 Be aware of the location restriction for this remote position: USA Only
Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
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