Senior Engineer @Mythwright
Software Development
Salary unspecified
Remote Location
remote UK
Employment Type full-time
Posted 2d ago

[Hiring] Senior Engineer @Mythwright

2d ago - Mythwright is hiring a remote Senior Engineer. 💸 Salary: unspecified 📍Location: UK

Role Description

This role is first and foremost about hands-on engineering, owning both the code that makes our games work and the technical decisions that keep them shippable. We’re looking for a Senior Engineer to work on one of our successful franchises. This is a highly hands-on role, with more than ninety percent of your time spent directly in the build. In this role, you're responsible for defining the game's technical strategy and execution. You’ll contribute to and strengthen the ambition of our internally developed games, spanning prototyping to pipelines to long-term engine decisions, balancing velocity with stability, enabling fast iteration and clean, maintainable systems. You’ll work closely with a small, multidisciplinary team under the guidance of the studio’s Engineering Director.

Key Responsibilities

  • Engineering:
    • Responsible for the engineering of our games and addons; taking a design vision and turning it into reality.
    • Versatile, hands-on engineer with great gameplay and architectural sensibilities.
    • Moving from prototyping to rapid implementation, balancing code quality and speed.
    • Success looks like:
      • Rapid prototyping that validates ideas quickly and cheaply.
      • Technical solutions that empower creativity and iteration.
      • Close collaboration between design, art & code teams.
      • Engineers focused on delivering maximum value to players.
      • Solid infrastructure in place (build servers, code repositories, etc).
      • Clear data and playtesting feedback loops driving continuous improvement.
  • Technical Strategy and Execution:
    • Own the games’s technical roadmap from prototyping to production-ready pipelines.
    • Decide where to build, buy, outsource or adopt new technologies, prioritising momentum and long-term leverage.
    • Success looks like:
      • Reliable, performant codebases built for the now but with an eye on the future.
      • A data pipeline leveraging tools, plugins, and new technologies as they develop.
      • Stable builds that enable creative experimentation rather than blocking it.
      • Establishing and maintaining technical infrastructure and workflows, such as source control and build pipelines.
  • Team Enablement:
    • Technical partner to design, art and production.
    • Build tools, workflows and shortcuts that let them work without waiting on you.
    • Provide clear feasibility input early enough to shape decisions.
    • Translate technical constraints into actionable terms for the team.
    • Take on technical scoping when external help is needed.
    • Success looks like:
      • Designers and artists iterating on content without engineering intervention.
      • Tools and workflows that match how the team works day to day.
      • Feasibility input shaping design decisions before commitment.
      • Technical constraints understood by the team early.
      • External and contractor work integrating cleanly into the codebase.

Overall Measure of Success

  • The systems you own are performant, maintainable and shippable.
  • Technical decisions made early still hold up late in production.
  • The team can produce and iterate on content without engineering bottlenecks.
  • Engineering is an accelerator for the game rather than a constraint.
  • New technologies are adopted to support rapid development and release.

Qualifications

  • Proven experience as a Senior Engineer on shipped games.
  • Background in Unity, with deep understanding of scalable, systemic architectures.
  • Expertise in rapid prototyping, optimisation, and live iteration workflows.
  • Comfortable working on existing code bases, full game, DLC or port releases.
  • Pragmatic approach to technology, focusing on what moves the game forward.
  • Interest in integrating new technologies and third-party assets to accelerate progress.
  • Passion for strategy games and a drive to turn tech excellence into player delight.

Benefits

  • 2-week company summer break.
  • 2-week winter break to rest and recharge, in addition to your normal holiday allowance.
Before You Apply
️
remote Be aware of the location restriction for this remote position: UK
‼ Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
Senior Engineer @Mythwright
Software Development
Salary unspecified
Remote Location
remote UK
Employment Type full-time
Posted 2d ago
Apply for this position
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️
remote Be aware of the location restriction for this remote position: UK
‼ Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
Apply for this position
Did not apply ✓
Applied ✓
Sent Follow-Up ✓
Interview Scheduled ✓
Interview Completed ✓
Offer Accepted ✓
Offer Declined ✓
Application Denied ✓
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