Mobile Application Engineering Manager @First Due
Software Development
Salary $200,000
Remote Location
πŸ‡ΊπŸ‡Έ USA Only
Employment Type full-time
Posted 1mth ago

[Hiring] Mobile Application Engineering Manager @First Due

1mth ago - First Due is hiring a remote Mobile Application Engineering Manager. πŸ’Έ Salary: $200,000 πŸ“Location: USA

Role Description

Mobile Application Engineering Manager

Location: Remote - US Only

Country: United States

Department: Engineering

Position Type: Full-Time

Salary: $200,000

  • 10+ years of hands-on experience in native iOS application development using Swift, including 3+ years in a formal engineering management or technical lead role directly managing mobile engineers.
  • Exposure to Android development (Kotlin, Jetpack Compose, or Android architecture components) is needed, especially for guiding a mixed iOS/Android team or evaluating cross-platform trade-offs.
  • Proven experience leading teams that build mission-critical, offline-first mobile applications.
  • Ability to partner with Product/PM to translate customer requirements into a roadmap, then drive the team to deliver against it.
  • Experience using tools like Instabug/Firebase to triage production issues, guide root-cause investigation, and coach engineers through customer-impacting bugs.
  • Strong understanding of mobile architecture patterns such as MVVM and Clean Architecture β€” enough to review designs, set technical direction, and unblock the team, even if not writing production code daily.
  • Working knowledge of RESTful API integration, data synchronization, and secure authentication mechanisms, sufficient to guide architectural trade-offs and review technical designs.
  • Working knowledge of WebViews and ability to use it efficiently.
  • Strong grounding in debugging, performance optimization, and memory management β€” enough to mentor engineers through hard problems and make sound trade-off calls.
  • Demonstrated experience leading mobile development initiatives, establishing engineering best practices, hiring, and growing a team β€” required for this role.
  • Experience with performance management, 1:1s, career development planning, and cross-functional stakeholder communication.
  • Experience with hybrid/cross-platform mobile frameworks β€” such as Flutter, React Native, or Ionic/Capacitor β€” is needed and useful for evaluating build-vs-buy and native-vs-hybrid strategy decisions.

Qualifications

  • 10+ years of hands-on experience in native iOS application development using Swift, including 3+ years in a formal engineering management or technical lead role directly managing mobile engineers.
  • Exposure to Android development (Kotlin, Jetpack Compose, or Android architecture components) is needed, especially for guiding a mixed iOS/Android team or evaluating cross-platform trade-offs.
  • Proven experience leading teams that build mission-critical, offline-first mobile applications.
  • Ability to partner with Product/PM to translate customer requirements into a roadmap, then drive the team to deliver against it.
  • Experience using tools like Instabug/Firebase to triage production issues, guide root-cause investigation, and coach engineers through customer-impacting bugs.
  • Strong understanding of mobile architecture patterns such as MVVM and Clean Architecture β€” enough to review designs, set technical direction, and unblock the team, even if not writing production code daily.
  • Working knowledge of RESTful API integration, data synchronization, and secure authentication mechanisms, sufficient to guide architectural trade-offs and review technical designs.
  • Working knowledge of WebViews and ability to use it efficiently.
  • Strong grounding in debugging, performance optimization, and memory management β€” enough to mentor engineers through hard problems and make sound trade-off calls.
  • Demonstrated experience leading mobile development initiatives, establishing engineering best practices, hiring, and growing a team β€” required for this role.
  • Experience with performance management, 1:1s, career development planning, and cross-functional stakeholder communication.
  • Experience with hybrid/cross-platform mobile frameworks β€” such as Flutter, React Native, or Ionic/Capacitor β€” is needed and useful for evaluating build-vs-buy and native-vs-hybrid strategy decisions.

Requirements

  • iOS: Swift 5.x, SwiftUI and UIKit, CoreData, CoreLocation, Background Tasks
  • Tools & Platforms: Xcode, Git, Figma, TestFlight
  • CI/CD: Fastlane, GitHub Actions or similar automation tools
  • APIs: RESTful services, JSON parsing, Authentication & Authorization
  • Testing: XCTest, automated UI testing frameworks
  • Android: Kotlin, Jetpack Compose, Android architecture components
  • Hybrid/cross-platform: Flutter, React Native, .NET MAUI, or Ionic/Capacitor

Benefits

  • Comprehensive compensation and benefits package for eligible employees.
  • Competitive pay.
  • Medical, dental, and vision coverage.
  • FSA/HSA.
  • 401(k).
  • Flexible PTO.
  • Fully remote workplace.
  • Technology stipend.
  • Opportunities for advancement.
  • Other benefits and perks that set our team apart.
Before You Apply
️
πŸ‡ΊπŸ‡Έ Be aware of the location restriction for this remote position: USA Only
β€Ό Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
Mobile Application Engineering Manager @First Due
Software Development
Salary $200,000
Remote Location
πŸ‡ΊπŸ‡Έ USA Only
Employment Type full-time
Posted 1mth ago
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️
πŸ‡ΊπŸ‡Έ Be aware of the location restriction for this remote position: USA Only
β€Ό Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
Apply for this position
Did not apply βœ“
Applied βœ“
Sent Follow-Up βœ“
Interview Scheduled βœ“
Interview Completed βœ“
Offer Accepted βœ“
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Application Denied βœ“
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