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Technical Designer @Mob Entertainment

[Hiring] Technical Designer @Mob Entertainment

Mar 27, 2025 - Mob Entertainment is hiring a remote Technical Designer. 💸 Salary: unspecified. 📍Location: USA.

This description is a summary of our understanding of the job description. Click on 'Apply' button to find out more.

Role Description

Mob Entertainment is seeking a Technical Designer to join the ranks. The goal in this role is to drive the creation and improvement of core gameplay and technical systems and tools highly tuned for the level of rich feedback and player immersion that helped define our games.

  • Prototyping gameplay using Unreal Engine’s scripting language and C++
  • Working across departments to bring prototypes into production and polish work for release
  • Acting as the bridge between Engineering and Design teams
  • Taking ownership of complicated gameplay sequences and creating systems for other designers
  • Interacting with engineering to bring the design perspective to discussions of features, tooling, and debugging processes
  • Owning in-game implementation of features and systems

What you will do:

  • Taking ownership of and prototyping, implementing, and managing AI behaviors, interactive objects, narrative sequences, and gameplay scenarios
  • Collaborating with the design team to conceptualize, implement, tune, and balance gameplay mechanics and systems, as well as prototype new features
  • Collaborating with animation, programming, and art teams to ensure the timely delivery of necessary assets and code for assigned areas
  • Finding and solving inefficiencies in implementation processes

Qualifications

  • Have worked professionally in Unreal Engine 4 / 5
  • Ability to program in C++ or similar programming/scripting language
  • Extremely capable with Blueprint Visual scripting experience
  • Understanding of vector math and basic understanding of performant code
  • Able to give and receive critical feedback constructively and gracefully
  • Familiar with core Unreal Engine subsystems, including AI architecture (Behavior Trees, State Trees, EQS etc), Gameplay Ability System, Sequencer
  • Understanding of game feel and how to use different modes of feedback to elevate the player experience
  • Ability to brainstorm, iterate, and find creative solutions while being receptive to design direction
  • Proactively seek feedback, driven to improve, and graciously able to give feedback to others
  • Ability to work interdisciplinarily among different departments

Bonus Skills

  • Experience developing first-person horror puzzle games
  • Understanding of narrative principles and conveying emotion through gameplay
  • Broad base of knowledge in different systems, materials, animations, anything that can help push prototypes and systems to polished states very quickly
  • Experience with more technical systems and concepts such as replication
  • Experience with the following areas of design:
    • Behavior Trees
    • Animation
    • Montages
    • Anim Blueprints
    • Montage Notifies
    • Level Sequences
    • Enemy & boss design
    • Player Character design

Company Description

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Before You Apply
📍 Be aware of the location restriction for this remote position: USA
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Technical Designer @Mob Entertainment
Software Development
Salary 💸 unspecified
Remote Location
USA
Job Type unspecified
Posted Mar 27, 2025
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📍 Be aware of the location restriction for this remote position: USA
Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
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