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Lead PCG/Tools Engineer @CD PROJEKT RED

[Hiring] Lead PCG/Tools Engineer @CD PROJEKT RED

Mar 18, 2025 - CD PROJEKT RED is hiring a remote Lead PCG/Tools Engineer. đź’¸ Salary: unspecified. đź“ŤLocation: USA.

This description is a summary of our understanding of the job description. Click on 'Apply' button to find out more.

Role Description

CD PROJEKT RED is looking for a Lead PCG/Tools Engineer to join our office in Boston to work on Project Orion, the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise. In this role, you will lead the Orion Team responsible for developing procedural tools to enable designers and artists to deliver on the vision of the game.

  • Manage your direct reports and help them grow in their role and ambitions, including setting up 1:1s, performance management, hiring and promotions.
  • Work closely with designers, artists and other developers to understand their needs and ensure that your team is aligned with everyone to deliver on the expectations.
  • Guide your team to build and enhance PCG tools, focusing on scalability, efficiency and ease of use within Unreal Engine.
  • Ensure the tooling pipeline is running efficiently across the board.
  • Research emerging trends in PCG, tools development and Unreal Engine.
  • Foster cross-functional collaboration to ensure the tools contribute effectively to all game systems and components.
  • Write high-quality code that is optimised, bug-free, and aligned with project goals.

Qualifications

  • At least 7 years of professional experience as a programmer within the games industry.
  • Strong proficiency in C++ programming and knowledge of Unreal Engine.
  • Experience with current-gen console hardware.
  • A good understanding of geometric algorithms and data structures.
  • Ability to think creatively and strategically to overcome technical challenges and drive innovation in technology.
  • Excellent communication and interpersonal skills, with the ability to effectively communicate complex technical concepts to both technical and non-technical stakeholders.
  • Management experience.
  • Tool Development experience.
  • Unreal experience with PCG experience or equivalent.
  • A good understanding of geometric algorithms and data structures.

Requirements

  • Professional experience with Houdini (nice to have).
  • Experience in performance/memory optimization (nice to have).
  • Experience developing with Xbox and PlayStation (nice to have).

Benefits

  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code — we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.
  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

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Lead PCG/Tools Engineer @CD PROJEKT RED
Software Development
Salary đź’¸ unspecified
Remote Location
USA
Job Type full-time
Posted Mar 18, 2025
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‼ Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
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