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Head of Game Design @Product Madness Espana, S.L.

[Hiring] Head of Game Design @Product Madness Espana, S.L.

Mar 25, 2025 - Product Madness Espana, S.L. is hiring a remote Head of Game Design. 💸 Salary: unspecified. 📍Location: Spain.

This description is a summary of our understanding of the job description. Click on 'Apply' button to find out more.

Role Description

We are looking for an insightful and innovative Head of Game design to join our Innovation Lab leadership team, helping to shape the future of mobile gaming. This role requires a strategic thinker with a growth-hacker mindset who can understand, anticipate, and act on market trends to develop high-potential game concepts.

  • Monitor, analyze, and anticipate trends in the mobile gaming industry to drive internal innovation and identify game concepts with high growth potential.
  • Partner with Product Owners and game designers to find user-centric solutions that are informed by data.
  • Act as a resource in interpreting player feedback, analytics, and UA performance metrics to refine and improve gameplay and design.
  • Leverage a growth-hacker’s approach to user acquisition, recognizing and acting on opportunities to drive game growth through innovative concepts, agile strategies, and data-based decision-making.
  • Lead and support a team of four Product Owners, inspiring them to push creative boundaries while maintaining practical, data-driven design.
  • Collaborate with the Head of Innovation Lab and other leaders to shape the department’s direction, aligning game innovation with company goals and market demands.
  • Provide direct, hands-on support in making critical product decisions and pivoting when necessary to meet performance targets and user satisfaction.
  • Stay at the forefront of gaming trends, best practices in game design, and emerging user acquisition techniques to ensure our projects are cutting-edge and responsive to player needs.
  • Ensure games meet high standards in design, usability, and engagement by overseeing timelines, milestones, and quality control.
  • Act as the ambassador and key liaison between the Innovation Lab and the broader Aristocrat business.
  • Foster collaboration by engaging with the Consumer Insights team, other game and R&D teams to identify synergies and drive cross-functional cooperation.

Qualifications

  • 10+ years in mobile game development in creative or R&D roles (5+ years as Game Designer).
  • Proven success in developing and launching commercially successful mobile games.
  • Strong understanding of user acquisition principles, with an experimental approach to driving user growth and engagement.
  • Strong communication skills to articulate ideas, inspire teams, and advocate for innovative design solutions.
  • Proficiency with advanced analytics tools, UA dashboards, complex in-game economy systems, and mathematical modeling.

Requirements

  • None

Benefits

  • None

Company Description

As part of the Aristocrat family, we share their mission of bringing joy to life through the power of play, with a world-class team who creates top-grossing, leading titles in the social casino genre.

  • Headquartered in London, with offices in Barcelona, Gdańsk, Lviv, Montreal and a remote team spanning the USA.
  • We live by our People First principle, fostering an inclusive culture.
  • Recognized in 2024 with the Global Inspiring Workplace Awards and a bronze award at the Stevies for Great Employers.

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Back to Remote jobs  >   Product
Head of Game Design @Product Madness Espana, S.L.
Product
Salary 💸 unspecified
Remote Location
Spain
Job Type full-time
Posted Mar 25, 2025
Apply for this position Unlock 54,707 Remote Jobs
📍 Be aware of the location restriction for this remote position: Spain
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