[Hiring] Unity Technical Artist @VRChat
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Unity Technical Artist @VRChat
Design
Salary unspecified
Remote Location
Employment Type full-time
Posted 3d ago

[Hiring] Unity Technical Artist @VRChat

3d ago - VRChat is hiring a remote Unity Technical Artist. 💸 Salary: unspecified 📍Location: Worldwide

Role Description

Help us ship new 3D immersive events and content to the VRChat community, reliably, efficiently, and with a high quality bar. Join the VRChat team! We’re building the future of immersive, user-generated worlds, where anyone, anywhere, can connect, play, explore, and express themselves.

We’re looking for a Unity Technical Artist to support VRChat’s live ops events and content pipeline. This role sits at the intersection of art and engineering: you’ll be hands-on in Unity, you’ll write scripts/tools to make publishing more efficient, and you’ll help our events and content ship smoothly across platforms. You’ll partner closely with artists, designers, and engineers, so creative work moves from “done” to “shipped” without surprises.

What You'll Do

  • Own and evolve the end-to-end Unity content pipeline for live ops assets, helping us ship 3D props and content updates with consistency and speed.
  • Implement and validate 3D assets in Unity: prefabs, materials, shaders, collisions, LODs, lighting setups, and import settings, with an eye toward performance and reliability.
  • Build and maintain tools, scripts, and automation (primarily in C# and Udon) that reduce manual work, prevent common errors, and make publishing repeatable.
  • Create lightweight quality gates for content: asset validation checks, naming/structure conventions, performance budgets, and “ready to ship” checklists.
  • Debug content and pipeline issues across disciplines, working with engineers on technical constraints and with artists on asset readiness.
  • Collaborate with Product Design and Creators partners to ensure content supports the intended user experience and meets our quality bar.
  • Document workflows so the whole team can move faster as we scale content volume in 2026.

Qualifications

  • 3+ years experience as a Technical Artist, Tools Artist, or similar role (or equivalent shipped work).
  • Deeply comfortable in Unity and understand what it takes to ship real-time 3D content that performs well.
  • Ability to write scripts (most likely C#) and build tools or automation that helped teams move faster or reduced production risk.
  • Understanding of 3D fundamentals (meshes, materials, textures, lighting, optimization) and ability to collaborate effectively with artists on asset quality.
  • Think in systems and pipelines: notice recurring failure modes, then design guardrails that prevent them.
  • Clear communication across disciplines and enjoy turning ambiguity into a reliable workflow.
  • Strong ownership mindset: care about shipping, not just “building a perfect tool someday.”

Requirements

  • Experience building editor tooling, import automation, or asset validation pipelines in Unity.
  • Familiarity with the VRChat creator toolchain: Unity + VRChat SDK (Worlds/Avatars) + Creator Companion (VCC/VPM).
  • Experience building interactivity in VRChat worlds using Udon / UdonSharp (C# that compiles to Udon).
  • Familiarity with common VRChat avatar components like PhysBones/Contacts and performance best practices.
  • Experience optimizing content for multiple hardware tiers and platforms (PC + mobile constraints, etc.).
  • Experience supporting live ops or high-cadence content publishing.

Benefits

  • 100% Remote – work from anywhere in the world.
  • Health benefits for U.S. and Canadian employees.
  • 401K (U.S.) and RRSP (Canada) retirement plans.
  • Stock options.
  • Unlimited/flexible vacation policy.
  • Paid parental leave.
  • Generous holiday schedule.
Before You Apply
worldwide Be aware of the location restriction for this remote position: Worldwide
Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
Back to Remote jobs   >   Design   >   technical artist
Unity Technical Artist @VRChat
Design
Salary unspecified
Remote Location
Employment Type full-time
Posted 3d ago
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worldwide Be aware of the location restriction for this remote position: Worldwide
Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
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Sent Follow-Up
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