Role Description
We are seeking a UI/UX artist to join our Unreal Engine 5 game project. The role requires both artistic design skills and technical implementation knowledge, with a strong emphasis on building accessible, player-friendly interfaces for Nintendo Switch. This is for a fixed term contract; however, due to the nature of our business, there is a likely chance this may be extended or turned into a permanent role longer term.
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Design and implement intuitive UI layouts, menus, and HUD elements in Unreal Engine 5.
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Create UX flows that prioritise clarity, usability, and accessibility for a wide range of players.
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Follow the given art direction and expand upon its visual identity of the gameβs interface, including iconography, typography, and graphic elements.
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Collaborate with game designers, artists, and engineers to ensure UI/UX integrates seamlessly with gameplay systems.
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Develop accessibility features such as scalable text, colorblind-safe palettes, control remapping, and audio/visual cues.
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Produce wireframes, prototypes, and style guides for consistent design and art direction.
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Optimise UI for performance across platforms without sacrificing clarity or accessibility.
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Stay current on accessibility standards, best practices, and evolving player needs.
Qualifications
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Proven experience designing UI/UX for games, ideally in Unreal Engine 5.
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Experience level suited for intermediate to senior roles.
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Strong portfolio showcasing interface design, visual polish, and player-centric workflows.
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Knowledge of Accessibility Guidelines (WCAG and Nintendo accessibility standards for Switch).
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Ability to translate complex gameplay systems into clear, usable interfaces.
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Strong graphic design fundamentals: composition, typography, hierarchy, spacing.
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Can deliver polished, game-ready elements showcasing strong illustrative instincts (Icon sets, etc.).
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Proficiency in design tools (e.g., Figma, Photoshop, Illustrator) and Unreal UMG/Slate.
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Strong collaboration and communication skills across disciplines, time zones, and cultures in a small, fast-paced team.
Nice to Have
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Experience with motion design or animation for UI transitions.
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Familiarity with localisation and supporting multiple languages.
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Knowledge of player research, usability testing, and iterative design.
Benefits
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A competitive salary.
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A clear career progression path with opportunities for growth and recognition.
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Fully remote position, offering the flexibility to work from anywhere.
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Access to mentorship and guidance from experienced professionals in the gaming industry.
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Be part of a passionate and dynamic team working on exciting, boundary-pushing projects.