[Hiring] Senior VFX Artist @Snail Games USA
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Senior VFX Artist @Snail Games USA
Design
Salary usd 115,000 - 1..
Remote Location
๐Ÿ‡บ๐Ÿ‡ธ USA Only
Employment Type full-time
Posted 2d ago

[Hiring] Senior VFX Artist @Snail Games USA

2d ago - Snail Games USA is hiring a remote Senior VFX Artist. ๐Ÿ’ธ Salary: usd 115,000 - 155,000 per year ๐Ÿ“Location: USA

Role Description

We are seeking a Senior VFX Artist to unify and elevate real-time visual effects quality across multiple Unreal Engine projects. This role operates within the Art Center as the VFX domain authority, responsible for defining standards, strengthening technical foundations, and ensuring combat and environmental effects are both visually compelling and gameplay-readable.

This is not a project-embedded production role. You will monitor VFX execution across projects, proactively identify risks in performance, clarity, or workflow, and propose actionable solutions before escalation. You are expected to establish scalable Niagara systems, guide distributed teams, and step in hands-on during high-priority or high-risk moments to deliver critical work directly.

You will collaborate closely with Design, Animation, Lighting, Engineering, and Technical Art to ensure VFX supports gameplay clarity, performance budgets, and visual identity across fantasy, stylized, and sci-fi projects.

Qualifications

  • Proven experience delivering high-quality real-time VFX in Unreal Engine (UE4 or UE5)
  • Strong expertise in Niagara systems and real-time shader/material workflows
  • Deep understanding of gameplay readability, combat feedback, and visual hierarchy
  • Experience optimizing VFX for PC and console performance targets
  • Demonstrated ability to diagnose workflow inefficiencies and implement improvements
  • Comfort operating independently and proposing actionable solutions in ambiguous environments
  • Ability to provide clear, direct feedback across disciplines
  • Proficiency with Unreal Engine, preferably UE4 or UE5
  • Comfort using AI tools to accelerate iteration and reduce friction

Requirements

  • Define and elevate VFX standards across multiple Unreal Engine projects
  • Monitor cross-project VFX quality and proactively identify artistic or technical risks
  • Develop solution plans before escalation to senior leadership
  • Design and build high-quality real-time VFX from concept through final implementation
  • Establish scalable, reusable Niagara systems and clean production pipelines
  • Ensure combat and environmental effects maintain gameplay readability and performance discipline
  • Lead performance optimization efforts, managing particle counts, shader complexity, and overdraw budgets
  • Provide direct, constructive feedback to distributed teams (US, Poland, Suzhou)
  • Create benchmarks, documentation, and best practices for consistent VFX execution
  • Step in hands-on during high-risk or high-visibility moments to stabilize delivery
  • Operate as the single-discipline VFX authority within the Art Center

Benefits

  • True focus on work/life balance
  • Paid company holidays, vacation, and separate sick leave
  • Medical, dental, vision, and Life/LTD
  • 401k with company match

Salary Range

$115,000 โ€“ $155,000 Annually

Additional Information

As part of the Companyโ€™s activities in video game development, publishing, and short-form video content creation, certain projects, discussions, or creative materials may include themes, visuals, language, or subject matter that some individuals could find mature, violent, sexual, graphic, or otherwise sensitive in nature (collectively referred to as โ€œMature Contentโ€). Examples may include, but are not limited to, depictions or descriptions of combat, violence, adult themes or relationships, suggestive or satirical humor, or strong language. Employees are expected to engage with such material in a professional and creative context as part of their job duties.

Before You Apply
๏ธ
๐Ÿ‡บ๐Ÿ‡ธ Be aware of the location restriction for this remote position: USA Only
โ€ผ Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
Back to Remote jobs  >   Design
Senior VFX Artist @Snail Games USA
Design
Salary usd 115,000 - 1..
Remote Location
๐Ÿ‡บ๐Ÿ‡ธ USA Only
Employment Type full-time
Posted 2d ago
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๏ธ
๐Ÿ‡บ๐Ÿ‡ธ Be aware of the location restriction for this remote position: USA Only
โ€ผ Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
Apply for this position
Did not apply โœ“
Applied โœ“
Sent Follow-Up โœ“
Interview Scheduled โœ“
Interview Completed โœ“
Offer Accepted โœ“
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