Role Description
We're looking for a Senior UX/UI Designer to help shape how players discover, navigate, and interact with everything Brookhaven has to offer. As our first dedicated UX/UI designer, you'll play a key role in elevating the player experience—from simplifying complex menus and improving player flows to creating intuitive, mobile-first interfaces. You'll work closely with our product, game design, art, and engineering teams to turn complex systems into seamless, engaging experiences while helping establish the UX/UI foundations for Brookhaven's future. This opportunity will begin as a 6-month contract, with the potential to extend or transition into a full-time role.
If you're passionate about creating intuitive, player-first experiences, love solving complex design challenges, and want to see your work make an impact on millions of players, we'd love to hear from you!
What You’ll Do
-
Own Brookhaven's UI and UX end to end, from a player's first session to their hundredth.
-
Audit the current UI and map the core player journeys, documenting where players get lost, drop off, or need help.
-
Combine player data, community feedback, competitive research, and playtesting to identify the UX problems worth solving, and prioritize them with the Product Lead.
-
Define Brookhaven's information hierarchy and player flows, deciding what matters most to players and where it lives.
-
Produce wireframes, annotated flows, and prototypes that art and engineering can build from with confidence.
-
Design high-fidelity screens and reusable UI components with clear rules for layout, hierarchy, and states, partnering with art on final visual style.
-
Partner with engineering through implementation so what ships matches the design intent.
-
Measure the impact of UX changes after launch with analytics, and iterate based on the results.
-
Establish UI and UX standards and documentation so new features ship consistent by default.
Qualifications
-
3+ years of experience as a UI/UX or product designer, owning both UX and UI on shipped work in games or consumer mobile apps.
-
A portfolio that shows both process (research, player flows, information architecture, wireframes) and polished, high-fidelity UI.
-
Shipped mobile-first work, with a strong grasp of tap targets, thumb reach, small screens, and touch interaction.
-
Strong information architecture skills, with experience organizing complex products into clear, navigable structures.
-
Strong visual design skills (layout, hierarchy, typography, iconography) and a clear point of view on UI components.
-
Experience using player data, research, and community feedback to inform design decisions.
-
Excellent communication and collaboration skills across product, game design, art, and engineering.
-
Ability to work collaborative hours aligned to EST and PST time zones, with a preference for PST.
Nice to Have
-
Experience in games, particularly live service or mobile free-to-play.
-
Experience redesigning or untangling an existing, inherited UI on a live product without stopping the team from shipping.
-
Experience building or maintaining a design system or component library.
-
Experience designing for young audiences.
-
Hands-on user research experience, such as playtests, usability testing, or surveys.
-
Prototyping beyond Figma (e.g. ProtoPie or in-engine).
Bonus Points for
-
Experience designing UI for Roblox experiences, or familiarity with Roblox-native UI conventions.
-
Hands-on experience with Roblox Studio.
-
Passion for roleplay and social games.
Tech Stack
-
Figma
-
Roblox Studio
-
Luau
-
Snowflake/dbt/Tableau
-
We offer licences for Claude Code, Codex, and ChatGPT.
Benefits
-
💰 Competitive compensation - above-market salary + profit sharing + stock options.
-
⛳️ Retirement benefits - company contribution to your retirement plan (401k, RRSP, Pension), in Canada, UK and USA!
-
🩺 Medical, dental, and vision benefits - depending on the country, there may be additional benefits (Life, ADD, etc…) such as Canada, UK and USA.
-
🏖 Flexible PTO - vacations + Federal / Bank Holidays.
-
🌎 Remote First - we have always been remote and will remain that way including work from home/anywhere.
-
🎮 In-person get-togethers, virtual company-wide game events, Robux allowances, and so much more!
-
🎓 Professional Development - Reimburse the costs of courses, materials, and anything to help further their training and growth.
-
🎉 Work with awesome people and impact millions of daily players.