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Senior Technical Artist @EPAM Systems
Design
Salary unspecified
Remote Location
Employment Type full-time
Posted 4d ago

[Hiring] Senior Technical Artist @EPAM Systems

4d ago - EPAM Systems is hiring a remote Senior Technical Artist. πŸ’Έ Salary: unspecified πŸ“Location: Argentina

Role Description

We are looking for a Senior Technical Artist to join our team. This role blends artistic sensibility with technical depth to shape polished, high-performing visual experiences within a collaborative studio setting. You'll work at the intersection of art and engineering, helping define how visual craft comes together across a range of platforms. It's a great opportunity for someone who enjoys solving creative challenges through a technical lens.

  • Build refined, high-performing technical art solutions leveraging materials, UMG, animation, FX, lighting, Blueprints, and camera systems within UE4/5.
  • Establish forward-thinking tech art templates, thematic direction, and guiding principles for the product's evolving UI.
  • Develop unified visual patterns governing motion, FX, UI transitions, scale, and proportion across the experience.
  • Determine how tech art scales across diverse platforms, balancing visual fidelity against performance constraints.
  • Take ownership of tooling and asset management practices related to UI tech art for the broader team.
  • Guide and support the growth of visual designers and UI artists through mentorship.

Qualifications

  • 3+ years of hands-on, relevant experience as a Technical Artist, UI Tech Artist, or VFX Artist, ideally including UI/front-end work within games.
  • Demonstrated expertise using Unreal Engine 5, especially the Material Editor and Niagara for real-time visual effects.
  • Practical experience with Sequencer or comparable tools for crafting animated transitions and cinematic camera work.
  • Strong understanding of real-time lighting and post-process methods and how they shape mood and atmosphere.
  • Track record delivering refined hover states, micro-interactions, and motion details that elevate overall UI feel.
  • Solid foundation in core technical art skills, including shader logic, texture/material optimization, and performance profiling.
  • Keen sensitivity to timing, easing, and motion design principles as applied within UI contexts.
  • Strong collaborative capability, able to take existing visual and UX concepts and enhance them through technical refinement.
  • Comfort operating in loosely defined, exploratory situations to discover the right feel for a specific screen or moment.
  • Solid communication skills with working English fluency at B2 level or higher, supporting clear understanding of business needs and their translation into technical solutions.

Requirements

  • Familiarity with AI assistant tools to support and enhance creative workflows.
  • Background working within the gaming industry on comparable projects.
  • Experience developing reusable or modular VFX and material systems suited for use across expansive UI surfaces.
  • Background in cinematics, trailer production, or environmental mood and lighting design.
  • Understanding of UMG and how UI logic connects with material and VFX systems.
Before You Apply
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remote Be aware of the location restriction for this remote position: Argentina
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Back to Remote jobs   >   Design   >   technical artist
Senior Technical Artist @EPAM Systems
Design
Salary unspecified
Remote Location
Employment Type full-time
Posted 4d ago
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remote Be aware of the location restriction for this remote position: Argentina
β€Ό Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
Apply for this position
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Sent Follow-Up βœ“
Interview Scheduled βœ“
Interview Completed βœ“
Offer Accepted βœ“
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Application Denied βœ“
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