Role Description
As a Senior 3D Gameplay Artist, you'll own gameplay objects end to end on All in Hole, our top-50 grossing title. You'll take a mechanic from rough greybox to a shipped, playable build that looks and feels fun. You'll work directly with game designers, gameplay developers and art direction in a lean team where one person really does own the result.
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Prototype mechanics with design: block out the idea in 3D, rebuild enough of the core experience to test it in context, and push the concept forward when the gameplay asks for something different.
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Bring objects to life: model, animate, and add VFX and colour so that every idle, activation, impact and state change feels satisfying, with real command of timing, weight and anticipation.
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Implement and iterate in Unity: prefabs, animator state machines and colliders, working hand in hand with gameplay developers to get your work into the build at quality.
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Solve problems out loud: spot technical constraints early and propose the alternative.
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Use AI to go further: bring AI tools into your pipeline to move faster and take on work beyond your original specialty.
This is a rare seat: you'll own the craft players touch most, on a game already in the global top 50, with the freedom to set the bar for how gameplay objects look, move and feel.
Qualifications
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A gameplay brain: you're a gamer, you read design intent from a prototype, and you can explain the why behind every choice you make: when an animation triggers, why it lasts that long, why it's fun.
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3D animation craft: hand-keyed work that gives personality and weight to objects that aren't characters, grounded in animation fundamentals rather than tooling.
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Strong VFX skills: particle systems and impact effects timed to reinforce readability, not decorate it.
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Taste and game feel: your animation, timing, VFX and colour give personality and satisfying weight to objects that aren't characters, and your work makes people smile before they touch it.
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Range across the pipeline: comfortable modelling, animating and building effects, and happy to go wherever the mechanic needs you rather than staying in one slice.
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Hands-on Unity skills: blockouts, prefabs, animator state machines, and enough technical range to unblock yourself and test your own ideas quickly.
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Real AI experience: you've tried AI tools in your own 3D work, whether for modelling, retopology, textures or anything else, and you can tell us what actually works, what doesn't, and why.
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Ownership and speed: you start from a loose brief without waiting for a detailed spec, iterate fast, and bring the unrequested improvement alongside the requested one.
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Clear communication: you flag problems early, show your intent through blockouts or quick visuals, and take feedback without losing momentum.
Requirements
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Bonus points if you can concept ideas yourself and turn them into 3D.
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Have worked on physics-based gameplay.
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Come from a small team where you did a bit of everything.
Benefits
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π₯ Comprehensive Benefits: Depending on your location, you'll enjoy a range of perks such as insurance, meal vouchers, public transport, gym memberships, and more.
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π’ Paris HQ Access: Enjoy a desk at our private office in a well-located WeWork building that will give you access to WeWork perks like rooftop view and designed coworking spaces.
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π Coworking Access: You will have access to WeWork spaces throughout Europe, along with all their perks and professional office environments.
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π Global Team: Collaborate in English with top-tier talent from 35+ countries, spanning Europe, the UK, the US, and more. Diversity fuels our creativity and innovation.
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βοΈ Team Gatherings: We value time together beyond the screen. Join us for occasional team gatherings, off-site retreats (Workations as we name them) to connect, recharge, and celebrate.
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π Performance Reviews: We're committed to your growth. Every six months, we reflect on your progress, recognize your achievements, and align on clear development goals.
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π» Equipment Support: From day one, we'll provide everything you need to do your best work, including a home office setup allowance if you're working remotely.