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Lighting Artist @People Can Fly
Design
Salary unspecified
Remote Location
Employment Type full-time
Posted 1mth ago

[Hiring] Lighting Artist @People Can Fly

1mth ago - People Can Fly is hiring a remote Lighting Artist. πŸ’Έ Salary: unspecified πŸ“Location: Canada

Role Description

  • Maintain artistic direction and quality
  • Work with the Leads and other Lighting Artists to create high-quality lighting schemes in keeping with the project's universe and visual direction.
  • Lighting of scenes or levels based on reference photographs and/or concept art materials.
  • Help to drive the narrative storytelling through effective use of color, light and mood.
  • Lighting scenes / levels or cinematics to both a creative and technical brief under set deadlines.
  • Participate in reviews, adapt to, and implement feedback from leads and peers in a professional manner.
  • Participate in R&D initiatives, to explore new techniques and implement improvements to pipelines and workflows.
  • Work with developers in multiple disciplines and ensure that work gets integrated into the build.
  • Maintain a balance between visual quality and performance requirements for the game.
  • Review and playtest your work in the editor and in-game.

Qualifications

  • 3+ years in AAA console/PC game development including 1 year in Unreal Engine
  • Strong portfolio showcasing examples of world and local lighting work.
  • Artistically interpret concepts or creatively push beyond an initial ideation.
  • A solid understanding of traditional art skills along with foundational design competencies (shape, form, texture, value and color).
  • In-depth knowledge of Physically Based Rendering workflows.
  • Good understanding of performance limitations and possibilities of current console generation.
  • Ability to create all content needed for lighting including but not limited to textures, IES profiles, HDR maps, materials, scripts, etc.
  • Understanding of basic photography concepts like EV, shutter speed, ISO, composition, etc.
  • Adaptive.
  • Ability to receive and implement feedback.
  • Willingness to learn and adapt to new styles, techniques and workflows.
  • Ability to collaborate with department leads, and different departments to solve artistic and technical challenges.
  • Strong verbal and written communication skills in English.

Requirements

  • Degree in any art field (nice to have).
  • Photography (nice to have).
  • Good Unreal Engine knowledge (nice to have).
  • Working knowledge of rendering engines such as Renderman, V-Ray, or Arnold (nice to have).
  • Showing breakdown or work-in-progress images of finished lighting work (nice to have).

Benefits

  • Benefit package 100% paid by PCF. Insurance company reimburses 100% of claims (up to $1000 per service a year, as well as individual family coverage).
  • Full dental coverage, including major dental and orthodontics.
  • 4% RRSP matching before tax deductions, 100% vested on day 1.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • A competitive salary and performance-based annual bonuses.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.
Before You Apply
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remote Be aware of the location restriction for this remote position: Canada
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Back to Remote jobs   >   Design   >   lighting artist
Lighting Artist @People Can Fly
Design
Salary unspecified
Remote Location
Employment Type full-time
Posted 1mth ago
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remote Be aware of the location restriction for this remote position: Canada
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