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Level Designer @Pixaera
Design
Salary unspecified
Remote Location
Employment Type full-time
Posted 2d ago

[Hiring] Level Designer @Pixaera

2d ago - Pixaera is hiring a remote Level Designer. πŸ’Έ Salary: unspecified πŸ“Location: Romania

Role Description

We’re a passionate team of builders who are dedicated to delivering real solutions that empower real people. Today, we’re leveraging AI and gamification to build a platform centered around improving the safety readiness of frontline workers in any high-risk industry.

Mission

  • Own the playable quality of the modules you build.
  • What you ship should be clear, engaging, and coachable for frontline workers, grounded in real work and correct procedure.
  • You design and you implement, brief to shipped.

Outcomes you're accountable for

  • Playable experience quality primary.
  • Learners understand goals, consequences, and feedback without confusion, and can connect "what happened" to "what to do on the job".
  • The module is readable, well-paced, and tuned.
  • Scoring reflects real performance against the objectives and tells a learner what to improve.
  • Procedural fidelity.
  • Safety-critical detail is correct, checked with subject matter experts early.
  • It ships, in every language and customer version.
  • Your modules hit their date, and the localized builds are as good as the source.
  • Nothing generative reaches a client unchecked.
  • Artefacts, wrong characters, broken continuity, and mistranslations are caught by you, before QA.
  • The pipeline is faster because you used it.
  • You work agentically by default, and what you learn goes back into the authoring pipeline instead of staying in your head.

Responsibilities

  • Design the moment to moment.
  • Define how the module plays: learner flow, the decision points, the feedback at each one, failure, and recovery.
  • Turn objectives into what the learner must demonstrate, not what they are told.
  • Design the decision, not just build it.
  • Keep UX, pacing, and narrative flow aligned rather than competing.
  • Build it, end to end and agentically.
  • Build in our authoring pipeline using Claude Code: spec, images, voice and video, scenes, captions, questions, preview, release.
  • Direct the models.
  • Build and iterate in Unreal Engine 5 where the module calls for it.
  • Validate and iterate.
  • Playtest your own work against the spec and the objectives before anyone else sees it.
  • Turn client feedback into fixes, and judge defect versus change request.
  • Estimate and track your own work, flag slippage early, and ask in open channels.

Qualifications

  • AI native, in production.
  • You build with agentic coding tools, Claude Code or equivalent, on real deliverables with real deadlines.
  • Design craft, not just implementation craft.
  • Around 3 to 5 years in game or level design, and strong Unreal Engine 5 skills.
  • Fundamentals: pacing, readability, feedback loops, consequence, and failure handling.
  • Practical fluency with generative image, video, and voice tooling.
  • Comfortable in a repo: branches, pull requests, review.
  • Organised, communicative, delivers without being chased.
  • Enough grasp of art, animation, programming, and sound to brief them and integrate their work.

Nice to have

  • You have improved a tool or pipeline you depend on.
  • Localisation at volume, VR or web builds, or safety and industrial training content.

Benefits

  • Competitive salary and stock options β€” everyone shares in what we're building.
  • 25 days holiday + public holidays.
  • Fully equipped setup from day one (no waiting for laptops).
  • Regular company offsites and team socials.
  • A flat, transparent culture with direct access to leadership.

Company Description

At Pixaera, we're committed to building a workplace where everyone feels respected, supported, and empowered to thrive. We believe that diverse perspectives fuel creativity and innovation, which is why we celebrate individuality and foster an environment of inclusion and belonging.

We're proud to be an equal opportunity employer β€” discrimination of any kind has no place here. No matter your background, identity, or lived experience, you're welcome at Pixaera.

Before You Apply
️
remote Be aware of the location restriction for this remote position: Romania
β€Ό Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
Back to Remote jobs   >   Design   >   level designer
Level Designer @Pixaera
Design
Salary unspecified
Remote Location
Employment Type full-time
Posted 2d ago
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remote Be aware of the location restriction for this remote position: Romania
β€Ό Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
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