Lead Props/Environment 3D Artist @Sperasoft
Design
Salary unspecified
Remote Location
Employment Type full-time
Posted 5d ago

[Hiring] Lead Props/Environment 3D Artist @Sperasoft

5d ago - Sperasoft is hiring a remote Lead Props/Environment 3D Artist. 💸 Salary: unspecified 📍Location: Poland

Role Description

Right now, our team is porting one of the most atmospheric game universes of the 21st century to a modern engine. You will be working with a dark aesthetic, where art meets madness, rust, and decay. We are looking for a Lead Props/Environment 3D Artist to head our team, set a high quality bar for props and environment art, and perfectly capture the spirit of the original in modern AAA graphics.

  • Team Leadership: Lead, mentor, and inspire a team of Prop Artists, providing regular feedback and conducting performance reviews.
  • Quality Control: Ensure all assets meet the specific artistic and technical requirements of our AAA partners, maintaining a "Gold Standard" output.
  • Pipeline Management: Develop and optimize efficient modeling and texturing workflows (PBR) to meet demanding production schedules.
  • Project Oversight: Manage the distribution of tasks within the team and ensure deadlines are met across various active projects.
  • Cross-Department Collaboration: Work closely with Art Directors, Technical Artists, and Project Managers to identify potential risks and solve production bottlenecks.
  • Documentation: Create and maintain technical briefs, style guides, and best-practice documentation for the props department.

Qualifications

  • 5+ years of experience in game art, with at least 2 years in a Lead or Supervisory role.
  • A strong portfolio demonstrating expert-level skill in creating high-quality hard-surface and organic props (please include examples of various styles).
  • Expert knowledge of Maya, 3ds Max, or Blender, as well as ZBrush and the Substance Suite (Painter/Designer).
  • Deep understanding of Unreal Engine (UE4/UE5) or proprietary AAA engines.
  • Complete mastery of PBR workflows, UV optimization, baking, and LOD management.
  • Strong English communication skills, both written and verbal, with the ability to articulate artistic feedback clearly.
  • Proven ability to switch between different art styles and technical constraints without losing quality.

Requirements

  • Ponad 5 lat doświadczenia w tworzeniu grafiki do gier, w tym co najmniej 2 lata na stanowisku lidera lub nadzorującego pracę zespołu.
  • Przekonujące portfolio potwierdzające eksperckie umiejętności w tworzeniu wysokiej jakości obiektów nieożywionych oraz organicznych (prosimy o dołączenie przykładów w różnych stylach).
  • Ekspercka znajomość programów Maya, 3ds Max lub Blender, a także ZBrush i pakietu Substance (Painter/Designer).
  • Bardzo dobre zrozumienie środowiska Unreal Engine (UE4/UE5) lub autorskich silników klasy AAA.
  • Pełne opanowanie etapów pracy z fizycznym renderowaniem materiałów, optymalizacją siatek UV, wypalaniem map oraz zarządzaniem poziomami szczegółowości modeli.
  • Dobra znajomość języka angielskiego w mowie i piśmie.
  • Udokumentowana umiejętność sprawnego przechodzenia między różnymi stylami artystycznymi i ograniczeniami technicznymi bez utraty jakości.

Benefits

  • Professional Diversity: The opportunity to work on multiple high-profile AAA IPs across different genres (Realistic, Sci-Fi, Stylized).
  • Stable Growth: A permanent position in a growing company with a steady pipeline of world-class projects.
  • Flexible Work: Competitive remote work options and a focus on healthy work-life balance (minimal crunch culture).
  • Community: A supportive, international team of industry veterans who value knowledge-sharing and collaboration.
  • Medical Care package
  • MyCafeteria system - including Multisport card and more
  • Employee Assistance Program (EAP), offering confidential legal, financial, and personal counseling
  • English or Polish language classes
  • Sensibly flexible working hours
  • Additional benefits: Care Bonus to cover health, educational and safety needs, corporate parties and team buildings
Before You Apply
remote Be aware of the location restriction for this remote position: Poland
Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
Lead Props/Environment 3D Artist @Sperasoft
Design
Salary unspecified
Remote Location
Employment Type full-time
Posted 5d ago
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remote Be aware of the location restriction for this remote position: Poland
Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
Apply for this position
Did not apply
Applied
Sent Follow-Up
Interview Scheduled
Interview Completed
Offer Accepted
Offer Declined
Application Denied
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