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Game & Level Designer @CrazyLabs
Design
Salary unspecified
Remote Location
Employment Type full-time
Posted 5d ago

[Hiring] Game & Level Designer @CrazyLabs

5d ago - CrazyLabs is hiring a remote Game & Level Designer. πŸ’Έ Salary: unspecified πŸ“Location: Germany

Role Description

As a Game & Level Designer, you will:

  • Design new game systems, features, mechanics, and content from concept through implementation, as well as engaging levels, missions, and experiences using internal tools.
  • Define level structure, sequencing, and difficulty progression to create an engaging player journey.
  • Balance and maintain the game’s economy and monetization systems.
  • Design, support, analyze, and improve live ops events to increase player engagement and meet business goals.
  • Analyze game metrics, KPIs, market trends, playtest results, team input, and community feedback to identify improvement opportunities.
  • Collaborate with Product Owners and Data Analysts to define requirements, shape roadmaps, evaluate performance, and improve key game KPIs.
  • Create and maintain clear design documentation, including briefs, flowcharts, feature specifications, level layouts, and UI/UX mockups.
  • Participate in key production reviews, design reviews, and development milestones.
  • Contribute creative ideas and design leadership within an agile, multidisciplinary team.
  • Continuously research industry trends, best practices, and emerging game and level design techniques and technologies.

Qualifications

  • At least 5 years of game design experience in a mobile F2P studio or gaming company, with a focus on casual or hybrid-casual games and hands-on level design.
  • Proven ability to conceptualize, create, implement, and manage complex game and level-design projects, including level creation and balancing, using relevant tools and technologies in a fast-paced environment.
  • Strong knowledge of game design principles, including mechanics and systems, economy design, monetization, live ops, level design, balancing, pacing, difficulty tuning, and player progression.
  • Strong F2P mindset and experience using KPIs, analytics, spreadsheets, and analytical tools to make data-driven design and balancing decisions.
  • Excellent written and verbal communication skills in English, with the ability to present complex ideas clearly and maintain detailed design documentation.
  • Broad knowledge of the gaming market and current trends, with a strong passion for casual and hybrid-casual mobile games.
  • Strong empathy and the ability to understand the needs, motivations, and experiences of the target audience.
  • Experience using AI tools for game and level design, prototyping, balancing, and data analysis.

Requirements

  • Proficiency in Unity 3D.
  • 3+ years of experience specifically on Hybrid/Casual Puzzle games.

Benefits

  • Annual team trip, global holidays celebration and presents, birthday, and job anniversary presents.
  • Remote but not alone; support from an experienced people’s team from day one.
  • Dedicated AI Lead team to teach, train, and help all employees use AI smartly.
Before You Apply
️
remote Be aware of the location restriction for this remote position: Germany
β€Ό Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
Back to Remote jobs   >   Design   >   game designer
Game & Level Designer @CrazyLabs
Design
Salary unspecified
Remote Location
Employment Type full-time
Posted 5d ago
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remote Be aware of the location restriction for this remote position: Germany
β€Ό Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
Apply for this position
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Sent Follow-Up βœ“
Interview Scheduled βœ“
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Offer Accepted βœ“
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Application Denied βœ“
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