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First Person Animator @Void

[Hiring] First Person Animator @Void

Mar 17, 2025 - Void is hiring a remote First Person Animator. đź’¸ Salary: doe & location. đź“ŤLocation: Ireland.

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Role Description

As our First Person Animator, you will be responsible for crafting immersive and realistic first-person animations that enhance the player's experience. Working closely with animators, designers, and programmers, you will ensure that our character and weapon animations feel smooth, responsive, and true to the tactical nature of our game.

  • Hand Animating high-quality first-person animations for weapons, gadgets, and player interactions.
  • In depth familiarity with firearm technical functionality as well as usage/safety/tactics.
  • Collaborating with designers, programmers, and artists to ensure animations align with gameplay mechanics and feel satisfying.
  • Implementing and tuning animations into the game engine (Unreal Engine) while ensuring technical feasibility and performance optimization.
  • Refining animations based on playtesting feedback and gameplay requirements.
  • Maintaining animation consistency with the game’s visual and gameplay style.
  • Assisting in defining and improving animation workflows and pipelines to maximize efficiency and quality.
  • Troubleshooting animation-related issues and proactively finding solutions.
  • Staying up to date with industry trends, tools, and techniques to push the quality of our animations forward.

Qualifications

  • Minimum of 3 years experience in animation, with significant experience with first-person animations in video games.
  • Proficiency in Autodesk Maya and MotionBuilder.
  • Experience working with Unreal Engine 5, including implementing and tweaking animations using the engine's animation tools (AnimBlueprints, Sequencer, etc.).
  • A strong understanding of weight, timing, and motion principles, particularly for first-person animations.
  • Proficiency in keyframe animation and working with motion capture data.
  • Ability to work independently and collaboratively in a remote development environment.
  • Strong problem-solving skills and a keen eye for detail.
  • Passion for FPS games and an understanding of what makes first-person animations feel impactful and immersive.

Requirements

  • Bonus Points if you have:
  • Experience working on a first-person shooter game, especially in a realistic/tactical setting.
  • Familiarity with scripting and animation state machines in Unreal Engine.
  • Experience with rigging and skinning.
  • Knowledge of animation physics and animation techniques.

Company Description

We're VOID Interactive, the kick-ass team behind the best-selling FPS game, Ready or Not. We're made up of some seriously talented individuals who love games and creating awesome content together.

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Back to Remote jobs  >   Design
First Person Animator @Void
Design
Salary đź’¸ doe & location
Remote Location
Ireland
Job Type contract
Posted Mar 17, 2025
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️
đź“Ť Be aware of the location restriction for this remote position: Ireland
‼ Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
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