Senior Graphics Engineer @Magnopus
Software Development
Salary Β£60,000 - Β£65,0..
Remote Location
remote UK
Employment Type full-time
Posted 6d ago

[Hiring] Senior Graphics Engineer @Magnopus

6d ago - Magnopus is hiring a remote Senior Graphics Engineer. πŸ’Έ Salary: Β£60,000 - Β£65,000 a year πŸ“Location: UK

Role Description

Magnopus is seeking a Senior Graphics Engineer to help build, scale, and optimise our OKO Unreal Engine plugin and studio-facing Unreal pipelines in the UK. Working primarily on OKO, our real-time, cross-reality collaboration platform, you'll play a central role in shaping the rendering fidelity and creator workflows that define the experiences we create.

This is an opportunity to shape the Unreal experience for a product at the heart of Magnopus' Connected Spaces Platform, influencing the workflows used by creators across web, mobile, XR, and future platforms.

You'll join an established, talented team as a senior Unreal engineer, providing technical leadership across the discipline. This is a hands-on engineering role rather than a people management position.

What you'll do:

  • Own key graphics initiatives across the platform, including asset compatibility, lighting, shader and material workflows, and emerging rendering techniques.
  • Design and build solutions for runtime asset translation and cross-platform content workflows.
  • Design, extend, and implement custom Unreal Editor tools, UI extensions, and automated asset pipelines to accelerate content creation.
  • Tackle low-level graphics, optimisation, and profiling challenges to improve rendering performance and visual fidelity across a range of target hardware.
  • Set the technical bar for the Unreal team through architecture decisions, robust C++ code, and active code reviews.
  • Work directly with the teams building OKO's other clients (web, mobile) and cloud services to ensure the Unreal experience is world-class.
  • Help raise the overall capability of the team through knowledge sharing, documentation, and technical guidance.

Qualifications

  • Significant professional experience developing in C++ within Unreal Engine, with a deep understanding of the engine's codebase and runtime systems.
  • Strong graphics and rendering programming foundations, with hands-on experience working within Unreal's rendering code (including the RHI), shader development, and GPU performance profiling.
  • Experience building, maintaining, or extending Unreal Editor tools, workflows, or pipelines that other developers or artists have relied on.
  • Strong communication skills and the ability to explain complex technical rendering or tooling challenges to both technical and non-technical stakeholders.
  • A collaborative mindset and a genuine interest in mentoring peer developers and sharing knowledge across disciplines.
  • A track record of creating clarity and driving technical progress within a fast-moving product environment.

Requirements

  • Experience with runtime asset loading and asset interchange technologies (such as glTF/GLB or USD).
  • Experience with real-time replication, multiplayer, or real-time synchronisation.
  • Experience building, maintaining, or distributing Unreal Engine plugins.
  • Contributions to open-source software (our underlying Connected Spaces Platform is open source).

Benefits

  • Β£60,000 - Β£65,000 a year, depending on experience, level, and internal salary alignment.
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remote Be aware of the location restriction for this remote position: UK
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Senior Graphics Engineer @Magnopus
Software Development
Salary Β£60,000 - Β£65,0..
Remote Location
remote UK
Employment Type full-time
Posted 6d ago
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