[Hiring] Mobile Audio Developer @Magic Media
Mobile Audio Developer @Magic Media
Software Development
Salary unspecified
Remote Location
Employment Type full-time
Posted 6d ago

[Hiring] Mobile Audio Developer @Magic Media

6d ago - Magic Media is hiring a remote Mobile Audio Developer. πŸ’Έ Salary: unspecified πŸ“Location: Worldwide

Role Description

We’re looking for a Mobile Audio Developer to join our team. The ideal candidate is a mobile developer with deep expertise in native audio programming for iOS and/or Android platforms. You will be responsible for designing, developing, and optimizing audio systems and features directly within native mobile environments without reliance on game engines. You will work closely with sound designers, product managers, and other engineers to deliver high-quality, low-latency audio experiences.

  • Design, develop, and optimize native audio systems and pipelines for iOS and/or Android platforms.
  • Build low-latency, real-time audio features using native frameworks (Core Audio, AVFoundation, AAudio, Oboe, OpenSL ES).
  • Manage audio thread prioritization, buffer management, and real-time constraints at the OS level.
  • Collaborate with sound designers, composers, and product teams to deliver high-quality audio experiences.
  • Debug and resolve audio-specific issues such as glitches, dropouts, sync drift, and latency problems.
  • Help provide architectural oversight of the audio system across the entire application.
  • Write technical documentation for audio pipelines, integration patterns, and platform-specific implementations.

Qualifications

  • Strong native mobile development skills in Swift/Objective-C (iOS) and/or Kotlin/Java (Android).
  • Hands-on experience with native audio APIs β€” Core Audio, AVFoundation, AudioUnit on iOS and/or AAudio, Oboe, AudioTrack on Android.
  • Solid understanding of audio concepts β€” DSP, signal processing, sample rates, bit depth, buffering, and latency management.
  • Familiarity with audio file formats and codecs (AAC, MP3, FLAC, PCM, Opus).
  • Strong multi-threading skills, particularly for real-time audio thread management.
  • Excellent communication skills, with the ability to bridge technical and creative disciplines.
  • Fluent in English.

Requirements

  • Experience with cross-platform audio libraries such as JUCE, PortAudio, or miniaudio.
  • Familiarity with audio middleware (FMOD or Wwise) outside of a game engine context.
  • Experience with music apps, podcast platforms, VoIP, or audio streaming products.
  • Knowledge of MIDI, AUv3 plugin development, or real-time audio effects processing.
  • Experience with spatial/3D audio (e.g. Apple Spatial Audio, binaural rendering).
  • Solid technical foundation (e.g. Computer Science, Electrical Engineering, Music Technology, or equivalent).

Benefits

  • Permanently remote position.
  • An opportunity to hone and improve your skills by applying them to a diverse variety of engaging projects.
  • Be part of an international group with offices worldwide.
  • Career growth and development.
  • Working closely with a team of like-minded people in a fast-paced, multicultural environment.
  • Ongoing training and professional self-improvement opportunities.
  • Flexible working hours.
  • An inclusive culture and open communication.
Before You Apply
️
worldwide Be aware of the location restriction for this remote position: Worldwide
β€Ό Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
Mobile Audio Developer @Magic Media
Software Development
Salary unspecified
Remote Location
Employment Type full-time
Posted 6d ago
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worldwide Be aware of the location restriction for this remote position: Worldwide
β€Ό Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
Apply for this position
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Applied βœ“
Sent Follow-Up βœ“
Interview Scheduled βœ“
Interview Completed βœ“
Offer Accepted βœ“
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Application Denied βœ“
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