Expert Gameplay Engineer @Activision Blizzard, Inc.
Software Development
Salary unspecified
Remote Location
remote UK
Employment Type full-time
Posted 2mths ago

[Hiring] Expert Gameplay Engineer @Activision Blizzard, Inc.

2mths ago - Activision Blizzard, Inc. is hiring a remote Expert Gameplay Engineer. πŸ’Έ Salary: unspecified πŸ“Location: UK

Role Description

Elsewhere Entertainment is a new Activision studio formed to create an all-new franchise. Headquartered in Warsaw, Poland, we are hard at work developing a new narrative-based and genre-defining AAA franchise. Our studio and technology are built from the ground up, and we are committed to crafting an experience with an enduring legacy. Join our effort to build the next great AAA franchise and help us build the technology, processes, and content to get us there.

As a Senior or Expert Gameplay Engineer, you will drive innovation and quality in our gameplay systems, from the code itself, right up to what delights and entertains our players with the gamepad in their hands. You will collaborate closely with engineering, content, and design teams to deliver solutions that push the boundaries of what's possible in gaming.

You’ll help us by:

  • Collaborating on gameplay systems and contributing to the tooling and scripting systems to support them. As an expert, you would be owning and driving these gameplay systems.
  • Actively collaborating with design and content teams to learn and understand their needs.
  • Supporting colleagues and leading the charge to maintain excellence in contributions to our technology and culture, enthusiastically seeking out help, code reviews, and advice.
  • As an Expert, mentoring other engineers in engineering and gameplay system development.

Qualifications

  • 7+ years of experience, or equivalent education/work experience.
  • Solid knowledge of working and debugging in C++.
  • A strong understanding of one or more of a variety of areas in gameplay technology such as:
    • Player control of vehicles.
    • Player character and camera controls, with an eye for visual quality.
    • Weapon, damage, and ability systems.
    • Cinematic, quest, or narrative systems.
    • Inventory, loot, and stat-driven systems.
  • Strong communication skills for sharing ideas clearly at a range of technical levels, learning from others, and giving meaningful feedback.
  • Strong mathematics skills, including proficiency with trigonometry and linear algebra.
  • Experience collaborating across disciplines, from gameplay engineering and animation to design and technical art.
  • A strong desire to iterate and gather feedback from colleagues, with a positive drive to improve the quality of the features you own.
  • An appetite for playing modern video games and breaking down the technical ideas behind what feels β€œgood” for a player.
  • Experience shipping AAA titles.

Requirements

  • Familiarity with gameplay systems in a multiplayer game environment.
  • Familiarity with gameplay animation systems and concepts such as motion matching, IK, and finite state machines.
  • Experience with physics middleware systems, such as Havok and PhysX.
  • Experience interacting with scripting systems to expose functionality in collaboration with technical design teams.
  • Experience working with or contributing to in-house engine development.

Benefits

Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

Before You Apply
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remote Be aware of the location restriction for this remote position: UK
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Expert Gameplay Engineer @Activision Blizzard, Inc.
Software Development
Salary unspecified
Remote Location
remote UK
Employment Type full-time
Posted 2mths ago
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Offer Accepted βœ“
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