Chief Product Engineer @Bose Corporation
Product Management
Salary usd 205,800 - 2..
Remote Location
πŸ‡ΊπŸ‡Έ USA Only
Employment Type full-time
Posted 1wk ago

[Hiring] Chief Product Engineer @Bose Corporation

1wk ago - Bose Corporation is hiring a remote Chief Product Engineer. πŸ’Έ Salary: usd 205,800 - 282,900 per year πŸ“Location: USA

Role Description

The Chief Product Engineer serves as the top technical leader responsible for aligning product engineering with product, intellectual property (IP) and licensing strategies. This role bridges core research and development (R&D) with external commercialization, ensuring that engineered systems are modular, documented, and legally robust for third-party adoption or joint ventures. As the principal technical architect responsible for the creation, protection, and commercial transfer of our proprietary consumer audio and hearables technology, you will ensure that our patented algorithms, hardware/software architectures, and software stacks (e.g., ANC, spatial audio, voice pickup, wireless connectivity) are packaged into robust, modular, and easily integrable Reference Designs or Intellectual Property (IP) blocks for third-party consumer electronics brands and ODMs.

Key Responsibilities:

  • Licensing Architecture Strategy: Define and design the technical boundaries of our licensing portfolio (IP blocks, SDKs, reference hardware). Ensure audio technologies are modular and seamlessly integrate into diverse host chipsets (Qualcomm, Bestechnic, MediaTek, etc.).
  • DSP Platform Integration: Oversee the optimization and integration of audio code libraries across leading wireless audio SoC and DSP platforms (e.g. Cadence Tensilica HiFi DSPs etc.).
  • Technical Package Delivery: Oversee the development of comprehensive Technical Data Packages (TDPs). This includes golden reference designs, tuning tools and software, comprehensive SDKs, APIs and bit-exact reference models, acoustic design guidelines, DSP code libraries, and documentation for licensee onboarding.
  • Tuning & Tooling Development: Champion the creation of developer-facing software tools and GUI-based tuning utilities that empower licensees to calibrate ANC, EQ, and spatial audio parameters to their specific acoustic hardware.
  • Partner Evaluation & Integration Support: Act as the primary technical authority during licensing evaluations. Provide deep-dive technical support, reference tuning, and architectural reviews for tier-1 consumer electronics licensees and manufacturing partners (ODMs).
  • IP Protection & Compliance: Partner with the Legal and IP teams to identify patentable innovations in hardware, firmware, and acoustic architectures. Develop technical validation methodologies and tools to audit and verify licensee compliance.
  • Cross-Functional Leadership: Mentor a highly specialized team of audio, DSP, firmware, and hardware engineers, steering their R&D output toward scalable, high-margin licensing platforms rather than single bespoke products.

Qualifications

  • 12+ years in consumer audio, acoustics, or hearables product development (e.g., TWS earbuds, smart headphones, spatial audio systems), with a heavy emphasis on embedded software and DSP algorithm development.
  • At least 4 years managing software IP delivery, technical transfers, or external licensing integrations.
  • Deep expertise in developing and optimizing real-time audio processing software, including fixed-point math optimization, assembly-level vectorization (e.g., NEON, Tensilica instruction extensions), and low-latency scheduling.
  • Domain mastery over core hearable software pillars: Active Noise Cancellation (ANC/biquad design), Spatial Audio/HRTF, Echo Cancellation (AEC), Wind Noise Reduction, and Machine Learning-based Voice Pickup (VPU).
  • Strong fluency in C/C++, Python (for modeling), real-time operating systems (RTOS), Bluetooth LE Audio pipelines, Auracast, and standard audio codecs (LC3, AAC, LDAC).
  • Solid understanding of how software interacts with physical acoustic constraints, including microphone array geometries, transducer frequency responses, and ADC/DAC latency paths.
  • Exceptional ability to present highly complex acoustic and software concepts to non-technical business stakeholders, IP attorneys, and external executive teams.

Education

  • Bachelor’s, Master’s, or Ph.D. in Electrical Engineering, Computer Science, Acoustical Engineering, or a related technical discipline.

Benefits

  • Competitive base pay tailored to skills, experience, education, and location.
  • Hiring range for this position in Remote, California: $205,800-$282,900.
  • Bonus programs and comprehensive health and welfare benefits.
  • 401(k) plan and exclusive perks designed to support wellbeing.
  • Generous employee discount on products and experiences.
Before You Apply
️
πŸ‡ΊπŸ‡Έ Be aware of the location restriction for this remote position: USA Only
β€Ό Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
Chief Product Engineer @Bose Corporation
Product Management
Salary usd 205,800 - 2..
Remote Location
πŸ‡ΊπŸ‡Έ USA Only
Employment Type full-time
Posted 1wk ago
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️
πŸ‡ΊπŸ‡Έ Be aware of the location restriction for this remote position: USA Only
β€Ό Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
Apply for this position
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Applied βœ“
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Interview Scheduled βœ“
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