[Hiring] GPU Architect/Designer @Syndesus
GPU Architect/Designer @Syndesus
Engineering
Salary 175,000 - 250,0..
Remote Location
Employment Type full-time
Posted 3d ago

[Hiring] GPU Architect/Designer @Syndesus

3d ago - Syndesus is hiring a remote GPU Architect/Designer. πŸ’Έ Salary: 175,000 - 250,000 usd + meaningful equity πŸ“Location: Canada

Role Description

We are seeking an experienced GPU Architect/Designer with strong expertise in shader core architecture and SIMT (Single Instruction Multiple Threads) execution models. This role involves defining next-generation GPU microarchitecture, optimizing throughput and efficiency, and driving scalable, high-performance parallel compute solutions.

Key Responsibilities

  • Architecture & Microarchitecture
    • Define and evolve GPU shader core architecture, including SIMT execution units and pipeline design.
    • Design warp/wavefront scheduling, thread dispatch, and execution models.
    • Architect SIMT execution pipelines, including ALU pipelines, vector units, and control flow units.
    • Define thread divergence handling, reconvergence strategies, and branch control mechanisms.
    • Develop scalable shader architectures supporting high thread-level parallelism.
    • Collaborate on ISA definitions related to shader and compute workloads.
    • Analyze shader workloads and identify performance bottlenecks.
    • Optimize GPU execution efficiency across diverse workloads including compute shaders, AI/ML kernels, and high-performance parallel workloads.
    • Drive performance-per-watt and area efficiency improvements.
  • Memory & Interconnect
    • Define GPU memory subsystem interactions including register files, shared/local memory, L1/L2 cache hierarchy, and memory coalescing mechanisms.
    • Optimize memory access scheduling and bandwidth utilization.
    • Collaborate on interconnect and memory fabric architecture.
  • RTL & Design
    • Translate architectural specifications into microarchitecture definitions.
    • Implement shader pipeline logic in SystemVerilog.
  • Verification & Validation
    • Define architectural test plans and validation strategies.
    • Develop directed tests, constrained-random tests, and performance validation frameworks.
    • Analyze simulation and silicon results to drive design improvements.

Qualifications

  • Education: Bachelor's, Master's, or PhD in Computer Engineering, Electrical Engineering, or Computer Science.
  • 10+ years of experience in GPU, CPU, or parallel processor architecture.
  • Strong experience with:
    • SIMT / SIMD architectures
    • Shader core design
    • Thread scheduling
    • Pipeline microarchitecture
    • Memory hierarchy design
  • Proficiency in:
    • SystemVerilog or Verilog
    • Microarchitecture specification development
    • Performance modeling tools
    • RTL-level debugging
  • Deep understanding of:
    • Parallel computing models
    • GPU execution models
    • Pipeline hazard handling
    • Synchronization primitives

Compensation

  • 175,000 - 250,000 USD + Meaningful Equity
Before You Apply
️
remote Be aware of the location restriction for this remote position: Canada
β€Ό Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
GPU Architect/Designer @Syndesus
Engineering
Salary 175,000 - 250,0..
Remote Location
Employment Type full-time
Posted 3d ago
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β€Ό Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
Apply for this position
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Sent Follow-Up βœ“
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