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Lead Product Designer - Design System @Apollo.io
Design
Salary -
Remote Location 🇺🇸 USA
Job Type Full-time
Posted 2mths ago
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Lead Product Designer - Design System

About Apollo

Founded in 2015, Apollo is a leading sales intelligence and engagement platform trusted by over 15,000 paying customers, from rapidly growing startups to the largest global enterprises. Our platform unifies a database of 200 million business contacts with advanced intelligence and engagement tools, to help over 500,000 sales, marketing, and recruiting professionals to connect with the right person at the right time with the right message, at speed and scale.

In the last year, we’ve grown ARR 3x, quadrupled our active users, maintained profitability 18 out of the past 20 months, and recently closed a $110M Series C led by Sequoia Capital to fuel the next phase of our growth.

Working at Apollo

We are a remote-first inclusive organization focused on operational excellence.  Our way of working ensures clear expectations and an environment to do your best work with ample reward.

Your Role

As the first Lead Product Designer to help craft the future of Apollo. You’ll play a vital role in redefining and maintaining a Design System that will enhance our users’ experience and boost the productivity of the Engineering and Product Design Teams.

Our Product Managers, Design, and Engineering teams are structured as Squads that are focused on several core features of the product. You will be assigned to a Squad alongside one Product Manager and a team of Engineers that will be solely dedicated to maintaining our Design System and reducing friction in the user experience.

You’ll be in charge of the design and structure of our components in Figma, and then work with our front-end engineers to reflect them in our code repository.

Responsibilities
  • Working with the Product Manager and Product Designers to identify the highest impact areas to work on, help brainstorm, build & validate design solutions taking into account quantitative and qualitative data.
  • Strategizing Design System roadmaps at beginning of the year, quarter.
  • Working with UI Engineers to understand constraints, build or handoff designs, or run design QA.
  • Planning, cleaning, and re-structuring our Figma libraries so they’re complete and easy to use for designers.
  • Collaborating with Product Designers to share library updates, provide/receive feedback, share best practices, and maintain a cohesive experience in the product.
  • Collaborating with the Brand Design team to ensure Brand & Product consistency and constantly think about evolution.
  • Writing documentation.
  • Creating prototypes for complex interactive components.
  • Coach team on craft master skills.
  • Lives and breathes design!
Skills & Competencies
  • 8+ years of experience working on complex Design Systems.
  • You are a self-starter that thrives while working in a fast-paced environment, working on multiple projects simultaneously.
  • You are a master in system thinking and a maniac on pixel-level perfection.
  • You are a master of your craft and know Figma like the palm of your hand. You are great at structuring components and prototyping the most complex interactions with the support of other tools like Framer, Principle, or Protopie.
  • You have exceptional research, organization, and documenting skills. You love planning ahead, taking into account multiple objectives and constraints.
  • You have a passion for typography.
  • You’re excellent at communicating and collaborating with other people and you have a passion for sharing best practices and the latest trends with the rest of the team.
  • NO BIG EGO – we can uphold excellent rhythms within our Product Management, Engineering & Design squads because each member has respect for each other, and has a shared understanding of the goals, vision, and principles that Apollo operates on.
Nice to have
  • CSS, HTML, Javascript, React, and detailed knowledge of how modern web applications are built
  • Lead a team of designers
  • UX Writing

What You’ll Love About Apollo

Besides the great compensation package and culture that thrives in openness and excellence, we invest tremendous effort into developing our remote employees’ careers. The team embraces that we have a sole purpose: to help customers maximize their full revenue potential on the Apollo platform. This mindset opens us up to a lot of creative approaches to making customers successful at scale. You’ll be a significant part of a lean, remote team, empowered to really own your role as a proactive educator. We’re very collaborative at Apollo, so you’ll be able to lean on your teammates, even in adjacent departments, to help you achieve lofty goals. You’ll be supported and encouraged to experiment and take educated risks that lead to big wins. And, you’ll have a whole team remotely by your side to help you do it!

About The Company
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🇺🇸 Be aware of the location restriction for this remote position: USA Only
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Back to Remote jobs  >   Design
Lead Product Designer - Design System @Apollo.io
Design
Salary -
Remote Location 🇺🇸 USA
Job Type Full-time
Posted 2mths ago
🙈  Does this job need an edit?
Apply for this position
🇺🇸 Be aware of the location restriction for this remote position: USA Only
Beware of scams! When applying for jobs, you should NEVER have to pay anything. Learn more.
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